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League of the forgotten souls

Discussion in 'Map Development' started by bazil137, Dec 31, 2009.

  1. bazil137

    bazil137

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    League of the forgotten souls / oRPG

    [​IMG]

    [​IMG]

    Results are available for 6 classes. It will be possible to
    select only 1 class at map, in other words, if the other
    player has chosen a mercenary then you can not.


    A very important part of gameplay - THIS ENEMY CORPSES.
    Each class has skill with which you can interact with
    them:
    Find items in the corpse (See system loot),
    cut off the head or capture soul.


    [​IMG]

    SPELLS

    #1 - Find items in the corpse (See system loot)

    #2
    - Breaking armor
    If the enemy has armor, it breaks. Without armor
    enemy gets a lot more damage.


    #3
    - Disarm
    The enemy who had a weapon loses the ability
    to attack for some time.


    #4 - Push
    Repels enemy and reduces the speed of movement.

    [​IMG]

    SPELLS

    #1 - Find items in the corpse (See system loot)

    #2 - Healing (not working on fanatic)
    Heals a friendly player

    #3- ========== coming soon ==========

    #4- ========== coming soon ==========


    [​IMG]

    SPELLS

    #1 - Capture soul
    Of this body encourages the soul lvl 1. Two souls
    lvl 1 can be combined into one soul lvl 2 and so on.

    (The soul of different levels - different abilities
    and different forces attack)


    #2- ========== coming soon ==========

    #3- ========== coming soon ==========

    #4- ========== coming soon ==========

    [​IMG]

    SPELLS

    #1 - Сut off the head
    Beheading of the corpse. Severed head can
    be used in different ways.

    For example: the head is placed on the peak.
    (increases defense and attack friendly characters).


    #2 - Trap
    Opponent loses the ability to move for some time.

    #3 - Dynamite (See fire system)
    Causes damage to the region and ignites it. Fire works at all.

    #4-
    ========== coming soon ==========

    [​IMG]

    SPELLS

    #1 - Find items in the corpse (See system loot)

    #2- ========== coming soon ==========

    #3- ========== coming soon ==========

    #4- ========== coming soon ==========


    [​IMG]

    [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG]

    By killing bosses group
    receives SKULL, by which it will be possible to
    increase rank.


    [​IMG]

    Screenshot:
    - Screenshot 1

    Art:
    - LOGO

    [​IMG]

    [​IMG]

    With the ability to "Find items in the corpse", the player
    appear right to choose one item from the list of allowable.


    If the players do not need anything from the list of items,
    they can choose gold.
    Gold occurs in all players.

    NOTE: The items caused by this ability to sell impossible.

    >>> MORE INFO COMING SOON <<<



    [​IMG][​IMG]
     
    Last edited: Jan 9, 2010
  2. Elikers

    Elikers

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    Umm?

    good intro for the trailer but what is your map about?
     
  3. bazil137

    bazil137

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    http://www.youtube.com/watch?v=P2cXtNmo81k&feature=player_embedded
     
  4. bazil137

    bazil137

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    http://www.youtube.com/watch?v=2SlU5icZfo0&feature=player_embedded
     
  5. Elikers

    Elikers

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    still havnt told us anything lol
     
  6. The_Key

    The_Key

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    Nice double post you have there.

    Seriously,can we have some kind of text in this thread?
     
  7. bazil137

    bazil137

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    NEW youtube channel

    [​IMG]

    MORE INFO COMING SOON
     
  8. Fingolfin

    Fingolfin

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    Posting a thread in map development without giving away practically any info about your map (spare from that it exists) is ABSOLUTELY USELESS.
    I've seen people do this kind of stuf lots of times before, and believe me, it doesn't help promote your map a bit.

    A thread in map development should be posted when your map is at least at alpha stage, NOT just an idea, or a few screenshots of models or abilities.
    That's just waste of time reading.

    And also, posting screenshots of your progress is crucial to gain interest and attention.
     
  9. bazil137

    bazil137

    Joined:
    Oct 15, 2009
    Messages:
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    [​IMG]

    SPELLS

    #1 - Find items in the body (See system loot)

    #2
    - Breaking armor
    If the enemy has armor, it breaks. Without armor
    enemy gets a lot more damage.


    #3
    - Disarm
    The enemy who had a weapon loses the ability
    to attack for some time.


    #4 - Push
    Repels enemy and reduces the speed of movement.

    [​IMG]

    SPELLS

    #1 - Find items in the body (See system loot)

    #2 - Healing (not working on fanatic)
    Heals a friendly player

    #3- ========== coming soon ==========

    #4- ========== coming soon ==========


    [​IMG]

    SPELLS

    #1 - Sign a soul in captivity
    Of this body encourages the soul lvl 1. Two souls
    lvl 1 can be combined into one soul lvl 2 and so on.

    (The soul of different levels - different abilities
    and different forces attack)


    #2- ========== coming soon ==========

    #3- ========== coming soon ==========

    #4- ========== coming soon ==========

    [​IMG]

    SPELLS

    #1 - Сut off the head
    Beheading of the corpse. Severed head can
    be used in different ways.

    For example: the head is placed on the peak.
    (increases defense and attack friendly characters).


    #2 - Trap
    Opponent loses the ability to move for some time.

    #3 - Dynamite (See fire system)
    Causes damage to the region and ignites it. Fire works at all.

    #4- ========== coming soon ==========
     
  10. bazil137

    bazil137

    Joined:
    Oct 15, 2009
    Messages:
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    [​IMG]

    [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG]

    By killing bosses group
    receives SKULL, by which it will be possible to
    increase rank.
     
  11. MoCo

    MoCo

    Joined:
    May 24, 2005
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    585
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    You've already posted this stuff.. ?!
     
  12. bazil137

    bazil137

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    All that is written in the subject has thread implemented and working.
     
  13. Aeroblyctos

    Aeroblyctos

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    Okay, upload the map then?
     
  14. Miaow567

    Miaow567

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    A small intro should be written on this map.. heroes and Item intros is helpful but we don't really know what they are doing or what they are for.
     
  15. bazil137

    bazil137

    Joined:
    Oct 15, 2009
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    Bosses will be written off with the famous literary works. Here's an example of several of them:

    - Captain Nemo --------------------------------------- (wikipedia)

    - Loch Ness Monster ---------------------------------- (wikipedia)

    - Oliver Twist ----------------------------------------- (wikipedia)

    - Flying Dutchman -------------------------------------- (wikipedia)

    - Hound of the Baskervilles ----------------------------- (wikipedia)

    - Jack the Ripper -------------------------------------- (wikipedia)

    and maybe Sherlock Homes ----------------------------- (wikipedia)
     
  16. MoCo

    MoCo

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    Idea, bossed inspired by literature and realistic ambient both sound fine.

    Though, while keeping in mind that the whole wc3 art design is based on a medieval theme, it won't be easy to set up the atmosphere. This could use really lots of custom content..
     
  17. Sheephunter

    Sheephunter

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    Evrything looks so epic