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League of Kalimdor II v9.9c AI (patch 1.29 or higher required!)

Submitted by Alxen345
This bundle is marked as approved. It works and satisfies the submission rules.


  • Ten thousand years ago, a night elven couple gave birth to the next guardians
    of this dimension. Named Adrian and Alexen by their parents, these children were abandoned
    intentionally on the sacred fields of Kalimdor. The boys grew up with the creatures of the forest, learning from various masters and
    tribe rulers. At the age of 15, Adrian and his younger brother, of age 13, started a long journey throughout the whole Kalimdor territory, in search for new warriors that might teach them how to
    improve themselves. Although Alexen was not very pleased about this, he followed his elder
    brother and stood by his side the whole time.



    After 4 days of searching, they decided to stay awhile and rest near a magical oasis of a nearby cavern. During the night, Adrian felt something strong emanating from the cavern. Waking up his younger brother, they both ventured into the dangerous cavern. At the end of the cavern, they found the ruins of a fallen city, a relic of the past. Yet, its magical essence was still emanating so much energy that only by standing near it, they felt stronger. The night passed and both Adrian and Alexen could not sleep a moment. They were totally amazed by the city. Adrian decided to rebuild the city from its
    ruins and become its ruler. A place for him and his younger brother, where they could be safe. And so, they started working day and night for the next 3 weeks, when the city was finally reestablished.



    But what is a city without people that live in it? Using special portals to access other territories in Kalimdor and even dimensions, Adrian and Alexen invited different people of various races, eventually growing up as a large family that was living in the wondrous magical city. They were even able to find their parents. When they firstly encountered their dad, none of them knew what kind of race he is, since their night elven appearance was received from their mother. Called Nadrex, their father gave the mythical weapoins to Adrian and Alexen. The Sacred Warglaives to Alexen and the Diffusal Blade to Adrian. His younger son decided to name the city, Nadrex, to honor his strong father. With each passing day, the city grew and grew even more, eventually establishing two strong citadels for both Adrian and Alexen.

    The Sky Force Kingdom was ruled by Alexen and the Underground Force Kingdom by Adrian. With these strong pillars, the city would always remain stable and functional. They trained soldiers and various wizards to always be ready to defend the city against any threat.
    The emanating core of the city that was forbidden to be touched possessed a strong curse that one night caused Adrian to unconsciously come in its presence and touch it. In that moment, the maddening curse possessed his body and mind, turning his sanity into something that this world had never seen. Remaining still a night elf by his look but with a strange essence of blight on him. He became mindless and forgot about the true purpose of this city. Soon, he silently killed both of his parents without his younger brother noticing this. He spared him, to have to opportunity to end his life in total pain only after they fought until their last breath.



    Alexen felt the cursing grip that took hold of his elder brother and tried to cleanse the curse from him, but was everything in vain. His older brother was no more the one he once knew. The moment he was attacked by him, Alexen knew he had no chance to take his brother down alone, so he turned the Sky Force against Adrain and his Underground Force, giving birth to this war that might never end...


  • LoK II is an AoS mod for Warcraft III, which uses the same system similar to the one of DotA and any other AoS, in LoK II there are 2 teams consisting of 5 players each that use powerful and various heroes to battle and succeed in destroying the enemy's principal structure (The Summoner).

    With a lot of unique and innovative items, each hero can become stronger and improve its spells by buying the right items. It comes with unique heroes, a lot of attractive items and a beautiful terrain. There are currently 209 heroes, all pick mode.

    Play as blue player and after you pick a hero, type -test, then select your hero again and it will be level 20. This command is used for testing the heroes.

    For singleplayer testing, LoK II offers a decent AI system to fight against, and train your abilities with a particular hero. (KNOW THAT ONCE IN A DECADE THE AI CAN CAUSE THE MAP TO CRASH - happens because of the latest patches.). To play either singleplayer or multiplayer, you need the latest patch We usually play on Eurobattlenet or Gameranger.


    [​IMG]

    A special system available only in LoK II, the Sorcery Talents. Spellcasting in this AoS is extremely vital and can turn up the tide of war upside down in an instant. The skills that require targeted foes or any active item with the same condition will give your hero a chance to trigger the Sorcery Talents, applying one of the debuffs mentioned in the picture above.

    The duration of those buffs lasts randomly between 1-3 seconds and the damage is dealt based on the hero's main synergy stat. The Synergy Stats are a modification of the normal attributes, coming up with useful improvements for any hero.

    Most of the spells, both single targeted and area of effect type are modified by these Synergy Stats and grow stronger as the hero becomes stronger. That means, supportive heroes can keep up in late game with the other heroes as their spells will deal more and more damage.


    Each player also has access to the Sorcery Manual. Press F2 to select it. It provides 12 various abilities:
    -Fortification (Fully grants protection for 5 seconds to all allied structures and creeps)
    -Mystic Dampening (15% basic magic damage reduction; +1% bonus per enemy hero killed)
    -Element Link
    *Provides the following bonuses:
    ->7% chance when attacked, to restore health for 1.2x Inner Power
    ->7% chance when casting a spell, to restore mana for 1.2x Magical Power
    ->7% chance after killing an enemy hero, to gain +1 point to all stats
    ->7% chance when attacks, to deal 2.2x Speed Burst as bonus damage
    -Core Diffusal
    ->Each time your hero is targeted by a spell, there is 15% chance to restore health for 2.5x Inner Power
    -Treasure Hunt
    ->Creeps killed have 4% chance to drop gold coins or Power Points shards
    ->Heroes killed have 4% chance to drop bigger gold coins and healing runes
    -Magic Burst (Area of effect instant damage with global casting range)
    -Energy Stream (Single target beam that affects only enemy heroes)
    -Magical Scan (reveals an area for 3 seconds)
    -Stunning Hit (0.75 seconds of stun)
    -Track (physical armor broken with 5 points for 10 seconds + full vision over the target)
    -Bloodlust (40% speed bonus for 5 seconds)
    -Rejuvenation (A strong healing buff that can be cast on any friendly target)




  • Terrain Screenshot
    [​IMG]

    Gameplay screenshots
    [​IMG]

    A few previews from various updates

    Old age terrain:

    Middle age terrain:

    New age terrain:





  • Update 9.7

    *Moon Matriarch base armor raised from 6 to 9
    ->Inner Power gained per level increased from 1.50 to 1.72
    ->starting Magical Power increased from 18 to 20
    *Vladimir's first spell "Cast Hemoplague" has a cooldown of 6 seconds now instead of 9
    *Lancester's third ability "Aura of Justice" will cause the debuff to persist 3 more seconds,
    even if he is not in range anymore or dies
    *Wraithfly's third ability "Deepfrost" has its chance to proc increased from 40% to 55%, and
    increases in damage if the targeted foe is affected by an armor debuff
    *Arraon's first ability "Flamedancer" has a cooldown of 8 seconds now instead of 12
    *Storm Knight's ultimate ability "Multiplied Tempest" level 2 tooltip fixed
    *Critical Knight's first ability "Severe Strike" has a cooldown of 4 seconds now instead of 7

    *Farming Blades (item) gold cost raised from 300 to 450
    *Mana and Health Potion (item) gold cost raisef from 150 to 200
    *Sanctified Scepter (item) Power Points cost raised from 4 to 2


    Update 9.8

    -2 new heroes, located in the Edenia Realm tavern
    -Implemented Siege attack type to heroes
    -Implemented Spell Lifesteal system
    -Tundra Warlord base armor raised from 7 to 10
    ->his attack type was changed into Siege
    -Spectral Wisp (item) gold cost raised from 2200 to 2980
    -Aether Burst (item) gold cost raised from 2150 to 2465
    -Vitality Seal (item) gold cost raised from 3200 to 4750
    -Crusader Plates (item) causes now to break the magic damage from spells in half value
    -4 new items, located in the Fusioned Stats shop
    -Energy Brawler base armor raised from 7 to 10
    ->his base damage was raised from 32 to 48
    -Elite Executioner base armor raised from 8 to 12
    -Radviros's first skill "Drain Surge" is a channeling spell now
    ->life drain amount increased by 150 HP for each spell level
    9.8b
    -The model of the Chi Tornadoes from Master Io's ultimate, has a smaller model now
    -Vampiric Strider's third skill "Desolating Strike" has increased chance by 6% to proc on every level now
    -Ioona base attack damage raised from 33 to 42
    -new hero, Gargantuan of the Gate, located in the Edenia Realm tavern
    -Crystal Warden base armor raised from 6 to 10
    -Blood Surger base attack damage increased from 32 to 45
    -Tectonic King base attack damage increased from 28 to 36
    -Combat music changed


    Update 9.9

    -new hero, Cenarius the Fallen Demigod, located in the Edenia Realm tavern
    -new shop, Mystic Arsenal 6, with 3 new items
    -Enchy's Restorative Spirit spell fixed
    -Fusioner's Mystic Blast does not affect allied targets anymore
    -Twilight Avatar hero has a new icon
    -Bounty Hunter base armor raised from 7 to 10
    -Scarlet Oracle Magical Power per level up reduced from 3 to 2.5
    -Supreme Priestess base armor raised from 6 to 12
    -Naga Empress base armor raised from 6 to 12
    ->her base attack rate was boosted by 20%
    -Frozen Overlord base attack damage raised from 32 to 42

    9.9b
    -Crystal Scepter item cooldown raised from 30 to 65
    -Cenarius Madness Lightning source model resized to a lower version by 40%
    -new item, Storm Vanguard, located in Mystic Arsenal 6
    -Shield Breaker hero attack range raised from 475 to 600
    ->his base armor was raised from 10 to 14
    ->his base movement speed was raised from 270 to 300
    -Sorcery Talents amplification damage reduced by 25%
    -Phantom Striker base armor raised from 8 to 12
    ->her base attack damage was raised from 28 to 35
    -Nether Zombie all stats raised by 2

    9.9c
    -Mountain King's Fatal Strike ability tooltip fixed.
    -Shield Breaker's Spot Weakness ability has an offensive debuff now, dealing 80 DPS for the duration
    -Blood Surger's Guillotine ability cast range reduced from 775 to 385
    -Thorgas's Stunning Pulse ability has an instant spellcast now rather than 0.30 second delay per pulse
    -new hero, Simadelmo the Torment Wisp, located in the Edenia Realm tavern
    -the bug related to First Blood was fixed
    -Spirit Walker's base armor raised from 9 to 12
    -Combat music changed





  • [​IMG]
    Each player will have access to one of the League Builders, which are able to construct various equipments and towers to improve the city's defenses or to boost the power of its soldiers.

    It's still a new system implemented into the AoS. Currently, each League Builder can only build 9 various structures. Each costs a several amount of Power Points.

    You can drop your ideas and suggestions for additional structures that you might think of. :D


  • People that were very important for this project. Their resources are amazing and I wish good luck to all of them!
    [​IMG]
    Also:
    Svetli
    Ujimasa Hojo (for his great derivates models)
    @PrincePhoenix (greatest UI ever)
    Kantarion
    And my main testers: redscores / King Valdezar / Sal / Phryght / Cyclotrutan / Jampion / Spellweaver / StormKnight / Fenrok / P3in


  • I will appreciate anyone which shows interest in this project. Constructive and sincere feedback is mostly welcomed. Haters and trolls are not welcomed. If you do not like it then keep your opinion for yourself. Spreading venom and flaming someone's bundle is nothing but waste of time and lack of education.
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Contents

LoK II v9.9c AI (Map)

Reviews
Moderator
15:10, 23rd Nov 2015 Shadow Fury: A cool AoS with a massive quantity of heroes and an efficient AI to have fun even in single player. Aesthetically, the terrain and the visuals teem with lively colours and much tile variation so if you are a fan of...
?

Which affiliation is the strongest?

  1. Inner Power

    16 vote(s)
    47.1%
  2. Speed Burst

    19 vote(s)
    55.9%
  3. Magical Power

    13 vote(s)
    38.2%
  4. Fusioned Ones

    9 vote(s)
    26.5%
Multiple votes are allowed.
  1. 15:10, 23rd Nov 2015
    Shadow Fury: A cool AoS with a massive quantity of heroes and an efficient AI to have fun even in single player. Aesthetically, the terrain and the visuals teem with lively colours and much tile variation so if you are a fan of vivid atmospheres, you'll adore the terrain. One could just argue that there isn't tile variation at Arthas' Necropolis' side, but that's nothing really worth consideration. The gameplay offers you an entertaining experience and ensures plenty of excitement. All heroes have enjoyable spells and overall they seem to be nearly balanced. Add to all of that a twist of awesome items and it's guaranteed you'll enjoy the game.
     
  2. Eldin HawkWing

    Eldin HawkWing

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  3. Alxen345

    Alxen345

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    I am new on Hiveworkshop....but i will add some screenshots real soon
     
    Last edited: Feb 6, 2019
  4. Eldin HawkWing

    Eldin HawkWing

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    How About your Description?
     
    Last edited: Nov 19, 2015
  5. Alxen345

    Alxen345

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    I will update it
     
  6. Alxen345

    Alxen345

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    Now it is complete! War of Sanctity has screenshots and a good detailed description.
     
  7. Eldin HawkWing

    Eldin HawkWing

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    I Recommend you to Use Hidden tags

    ["hidden=Screenshot] yourimagehere.jpg [/hidden"]

    With no "

    Edit : I Will Play it...a Sec.
     
    Last edited: Nov 20, 2015
  8. Alxen345

    Alxen345

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    It is good like that
     
  9. Eldin HawkWing

    Eldin HawkWing

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    How About Credits List? Huh?
    Mention people who help you and the Owner of the Custom resource u use.
     
  10. Alxen345

    Alxen345

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    I am the only creator...no one helped me!! And the resources I used aren't from hiveworkshop
     
  11. Eldin HawkWing

    Eldin HawkWing

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  12. Alxen345

    Alxen345

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    Ok I will
     
  13. Rex.

    Rex.

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    It looks epic!
     
  14. WhiteFang

    WhiteFang

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    You should put the screenshots in hidden tags,just to make it easier to read the description or scroll down
     
  15. Alxen345

    Alxen345

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    Rex thank you! And white fang...yeah I know...but when I tried hiddening them..it occuredban error and removed them all...so until i find a way..they will still remain...but why it wasn't approved already...War of Sanctity its a cool AoS map
     
    Last edited: Feb 6, 2019
  16. Chaosy

    Chaosy

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  17. Eldin HawkWing

    Eldin HawkWing

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    Read what i told you in the first comment.
     
  18. Alxen345

    Alxen345

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    I have read everything and I added what needed to the map....but still it wasn't approved :'(
     
    Last edited: Feb 6, 2019
  19. Eldin HawkWing

    Eldin HawkWing

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    Wait For Moderator Review...
    Also Read Carefully The Tutorial on how to add Screenshot on map.(On The First comment)
     
    Last edited: Nov 21, 2015