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League of Kalimdor II v3.39b1-c AI (patch 1.31 ONLY) --- only classic W3
Submitted by Alexen
This bundle is marked as approved. It works and satisfies the submission rules.
Ten thousand years ago, an elven couple gave birth to the next guardians of this dimension. Named Adrian and Alexen by their parents, these children were abandoned intentionally on the sacred fields of Kalimdor. The boys grew up with the creatures of the forest, learning from various masters and tribe rulers. At the age of 15, Adrian and his younger brother, of age 13, started a long journey throughout the whole Kalimdor territory, in search for new warriors that might teach them how to improve themselves. Although Alexen was not very pleased about this, he followed his elder brother and stood by his side the whole time.
After 4 days of searching, they decided to stay awhile and rest near a magical oasis of a nearby cavern. During the night, Adrian felt something strong emanating from the cavern. Waking up his younger brother, they both ventured into the dangerous cavern. At the end of the cavern, they found the ruins of a fallen city, a relic of the past. Yet, its magical essence was still emanating so much energy that only by standing near it, they felt stronger. The night passed and both Adrian and Alexen could not sleep a moment. They were totally amazed by the city. Adrian decided to rebuild the city from its ruins and become its ruler. A place for him and his younger brother, where they could be safe. And so, they started working day and night for the next 3 weeks, when the city was finally reestablished.
But what is a city without people that live in it? Using special portals to access other territories in Kalimdor and even dimensions, Adrian and Alexen invited different people of various races, eventually growing up as a large family that was living in the wondrous magical city. They were even able to find their parents. When they firstly encountered their dad, none of them knew what kind of race he is, since their night elven appearance was received from their mother. Called Nadrex, their father gave the mythical weapons to Adrian and Alexen. The Sacred Warglaives to Alexen and the Diffusal Blade to Adrian. His younger son decided to name the city, Nadrex, to honor his strong father. With each passing day, the city grew and grew even more, eventually establishing two strong citadels for both Adrian and Alexen.
The Sky Force Kingdom was ruled by Alexen and the Underground Force Kingdom by Adrian. With these strong pillars, the city would always remain stable and functional. They trained soldiers and various wizards to always be ready to defend the city against any threat.
The emanating core of the city that was forbidden to be touched possessed a strong curse that one night caused Adrian to unconsciously come in its presence and touch it. In that moment, the maddening curse possessed his body and mind, turning his sanity into something that this world had never seen. Remaining still a night elf by his look but with a strange essence of blight on him. He became mindless and forgot about the true purpose of this city. Soon, he silently killed both of his parents without his younger brother noticing this. He spared him, to have to opportunity to end his life in total pain only after they fought until their last breath.
Alexen felt the cursing grip that took hold of his elder brother and tried to cleanse the curse from him, but was everything in vain. His older brother was no more the one he once knew. The moment he was attacked by him, Alexen knew he had no chance to take his brother down alone, so he turned the Sky Force against Adrian and his Underground Force, giving birth to this war that might never end...
League of Kalimdor II is an AoS mod for Warcraft III, which uses the same system similar to the one of DotA and any other AoS, in LoK II there are 2 teams formed by 5 players, each using powerful and various heroes to battle and succeed in destroying the enemy principal structure (The Summoner).
With a lot of unique and innovative items, every hero can become stronger and improve its spells by buying the right items. It comes with unique heroes, a lot of attractive items and a beautiful terrain. There are currently 216 heroes, all pick mode.
For singleplayer testing, LoK II offers a decent AI system to fight against, and train your abilities with a particular hero.
A special system available only in LoK II, the Sorcery Talents. Spellcasting in this AoS is extremely vital and can turn up the tide of war upside down in an instant. The skills that require targeted foes or any active item with the same condition will give your hero a chance to trigger the Sorcery Talents, applying one of the debuffs mentioned in the picture above.
The duration of those buffs lasts randomly between 1-3 seconds and the damage is dealt based on the hero's main synergy stat. The Synergy Stats are a modification of the normal attributes, coming up with useful improvements for any hero.
Most of the spells, both single targeted and area of effect type are modified by these Synergy Stats and grow stronger as the hero becomes stronger. That means, supportive heroes can keep up in late game with the other heroes as their spells will deal more and more damage.
Each player also has access to the Sorcery Manual. Press F2 to select it. It provides 12 various abilities:
-Fortification (Grants maximum physical protection + 50% bonus attack damage for 7 seconds to all allied structures and creeps)
-Mystic Dampening (15% basic magic damage reduction; +1% bonus per enemy hero killed)
*Provides the following bonuses:
->7% chance when attacked, to restore health for 1.2x Inner Power
->7% chance when casting a spell, to restore mana for 1.2x Magical Power
->7% chance after killing an enemy hero, to gain +1 point to all stats
->7% chance when attacks, to deal 2.2x Speed Burst as bonus damage
->Each time your hero is targeted by a spell, there is 15% chance to restore health for 2.5x Inner Power
->Creeps killed have 4% chance to drop gold coins or Power Points shards
->Heroes killed have 4% chance to drop bigger gold coins and healing runes
-Cyclone Sweep (completely disables the targeted enemy hero for 2.50 seconds)
-Energy Stream (Single target beam that affects only enemy heroes)
-Magical Scan (reveals an area for 3 seconds)
-Stunning Hit (0.75 seconds of stun + 150 magic damage)
-Track (physical armor broken with 5 points for 10 seconds + full vision over the target)
-Bloodlust (40% speed bonus for 5 seconds)
-Ancestral Nourishment (A strong healing buff that can be cast on any friendly target, restoring 1000 health and mana)
Something that you rarely see in any AoS. The Arcane Bank in League of Kalimdor 2 is a very useful thing. It can help you trade resources in and between. Boost your hero, increase the stats that it lacks the most and even trade some for another.
Check the image below:
Screenshots and videos
A few previews from various updates
Credits and mentions
People that were very important for this project. Their resources are amazing and I wish good luck to all of them!
People with who I collaborate: Closedboudy / King Valdezar / Sal / Phryght / Cyclotrutan / Jampion / Spellweaver / StormKnight / Fenrok / P3in
And the following:
Tauer (for the awesome Durotan model)
Valve (particular sound effects and few models taken from dota 2)
Ujimasa Hojo (for his great derivates models)
xYours Trulyx (Amazing fountain shrine dude)
3DO (some icons from heroes 4)
Kantarion (for the high quality tilesets pattern)
Mythic (lovely HQ models)
@FeelsGoodMan (greatest UI ever)
Red Baron (cool letters)
I will appreciate anyone which shows interest in this project. Constructive and sincere feedback is mostly welcomed. Haters and trolls are not welcomed. If you do not like it then keep your opinion for yourself. Spreading venom and flaming someone's bundle is nothing but waste of time and lack of education.
We have a discord community where you can join us: Join the Kalimdor League Discord Server!
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