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League of Kalimdor II v1.86
Submitted by Alxen345
This bundle is marked as approved. It works and satisfies the submission rules.
Genesis - Ten thousands years ago, Kalimdor was daily invaded by the undead forces that had to fight the night elves whenever they entered these sacred lands. In search of a great energy core that only Kalimdor could offer, the undead army did everything they could in order to reach the roots of the ancient World Tree. However, their efforts were in vain. Once Furion Stormrage finished channeling his sealing spell, he instantly crushed the entire undead force and applied a protective barrier upon Kalimdor to keep them away forever!
As days were passing by, an undead necromancer called Tristan gathered the greatest heroes and soldiers that the old Scourge still had and united into a new alliance called The Underground Sanctuary. One day, Tristan channeled his negative energy to penetrate the protective barrier over Kalimdor, allowing his brethren to pass through the Inner Gate and ambush people in Kalimdor. Furion sent his messengers to gather help and unite the living races into the protective alliance called The Sky Sanctuary. Now these armies fight day and night and show no mercy to the opponent. The only thing that is important to them now is the energy from Kalimdor.
Gameplay - The 2 armies battle using powerful soldiers and their chance is based on how the 5 champions of each team fight. As a player, you have to pick a hero from the taverns, buy the right items, kill enemy creeps in early game in order to get more gold and buy stronger items for your hero. This thing is called 'last hit' and requires extreme attention. Each lane is guarded by 3 defensive towers paired up with a Templar for each of them. In order to harm a tower, let your creeps approach to it and then attack the tower without being in its attack range radar. Depending on the role of your hero, your combat skill or spell usage may vary and is highly important to know what role you stick up to. Killing enemy heroes will allow your champion to get much more stronger and get additional experience that allows it to unlock new spells or upgrade its current ones. The main objective is to destroy the enemy's principal structure that is located in the base.
Magic is an addiction! - Kalimdor's core emanates a powerful energy that enchants the land itself and all warriors on it, allowing spellcasting to become way stronger and evolve. Each hero has access to a special magical source of magic, called the Sorcery Talents. This means that whenever your hero uses a spell that requires targets, the Magical Power excites more and more power giving your hero 25% chance to apply one of the secondary debuffs. Those being: Stun, Silence, Slow, Disrupt, Damage per second, Hex, Chain Damage (dealt based on your Magical Power). The duration of these additional debuffs lasts between 1-3 seconds. There's also the Power Obelisk that each hero has, giving you 4 utility spells that can fortify your allied structures, deal AoE damage to enemies, cause instant damage to an enemy hero located on the map or can be used to heal up an injuried hero or structure from your team. It also provides connection between 4 elements and your hero.
Tips - At every 2 minutes of the game, in each jungling zone appears a Bounty Rune. Also, in case you are jungling and your are low health, you can stop by the nearby Moon Well to recover your strength or to avoid a roaming hero that might find you there wounded. In the base, there's a special portal that can lead you to enter the Survival Gauntlet, a special zone with multiple chambers that your hero has to pass through and slay the monsters in order to level up and get some fancy rewards A thing which is certain is that you cannot enter the gauntlet from level 1, since your hero cannot face such enemies. There are also 4 boosters that reappear on the river after 45 seconds each time one is picked up. The boosters are Fresh Meat (heals you and allies around), Intensity Booster (gives you maximum movement for 10 seconds), Regenerative Container (restores HP and mana to your hero and allies around) and the Mana Ball (restores mana to your hero and allies nearby).
Be a supporter! - If you liked League of Kalimdor 2 and want to support its development or even if you're only just a fan, you are more than welcome to:
-join our Discord group: Discord - Free voice and text chat for gamers
-check the official site: INDEX - League of Kalimdor II
Update Log - 2 new items, balances done.
Important people that must be mentioned here for their awesome creations!
Blizzard Entertainment, Wa666r, Sopho, MC!, Callahan, General Frank, Ham Ham, Dark Hunter 1357, eXciTe, Emergenzy, Darky29, Bloodslaughter, Buster, Chevron Seven, Metal_Sonic, JetFangInferno, olofmoleman, vile, Illidan(Evil)X, Marcelo Hossomi, Happy Tauren, Pyritie, Daelin, Kitabatake, Champara Bros, s4nji, Thrikodius, judash137, hellblazer-14, Deolrin, Misha, Suselishe, Grendel, Apheraz Lucent, Heinvers, sPy, Verdun, Boogles, eubz, Uncle Fester, Geries, Hexus, JesusHipster, epsilon, Vitchie08, bisnar13, UgoUgo, Darkfang, silverstein00, Nightmare, PROXY, Sellenisko, Murlocologist, Crazy Russian, Lichkings slave, valkermiere, Nightskyaurora, kellym0, Wildfire (for UI).
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