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Kyx's Kings and Knights 2.3(P)

Submitted by Apathetic Irony
This bundle is marked as approved. It works and satisfies the submission rules.
Contents

Kyx's Kings and Knights 2.3(P) (Map)

  1. Sardrixx

    Sardrixx

    Joined:
    Dec 13, 2005
    Messages:
    23
    Resources:
    0
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    you should make it so kings cant trade ppl wood and every time a knight kills a monster they get 1 wood, and make items with gold/wood costs that are better than normal items

    since you dont have more then 2 weapons in shops currently, you should change it so theres a weapon shop

    you should also think about adding bows, you could make it so they add damage or range

    also, the warrior is rigged, get 2 greater regen rings 2 of the 15 armor 250 health and get to level 10 and you can kill anything and almost nothing can kill you... 1 ranger a druid 2 necros and a mage did NOTHING because of the spell immunity granted by his power, make it spell damage reduction, that would work better. make spell immunity potions cost ALOT as well

    also, check the lag factor in casting arrow of fang, there must be one HUGE memory leak on it while the buff it leaves damages the enemy, but once its gone the lag stops... check this!!