Kilrogg Deadeye

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
Based on:Grom Hellscream and Derivatives by Ujimasa Hojo

I know that is the simple changes, but I think that it can be useful. If ya like it, give follow.

More of my work you can find here: Edited and changed work of Ujimasa hojo by Ilya Alaric

If you yourself want use these models for own work or projects, you are absolutly free to do it.
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Kilrogg Deadeye (Model)

Kilrogg Deadeye(Hellsream Hairs) (Model)

Reviews
General Frank
Simple but useful edit.
Level 18
Joined
Jan 16, 2021
Messages
375
Stylize Kilrogg, like give him upper tusks, so he resembles these WarCraft II images.
EDIT: I highly approve of the idea of the jawbone club, but the texture and wrap on the Gorehowl mod looks terrible. Retexture the Jawbone club so it looks like a real thing; and either wrap that or build an entirely new cudgel. Also, give him a red sphere for an eyeball that emits red fire, and paint the lower part of his left eye socket red so it looks like it's bleeding. Get rid of those " Leather Shoulder Pads." They look and even feel fake compared to the ones in this image.
Also, retexture the skin, so he looks old but strong. Grizzled should be the word.
Give him a tattered robe. Give him graying reddish hair. Sew his beard through this monkey skull. Give him punching knuckle claws, like the ones here in this old portrait. Give him striped tattoos seen on Bleeding Hollow orcs in WoW: WoD, but with TC that stand out in contrast to his skin pigment. Give him fresh new animations, depicting Kilrogg's character. Give him everything, so he's worthy of being a savage Bleeding Hollow orc, and not just another retextured Grom Hellscream.
Make him stand out as Kilrogg Deadeye.


If you need help modeling this, I recommend either johnwar or Tauer. The latter was working on another version of Kilrogg, so he might have something to say.
Kilrogg.jpg
kilrogg_deadeye_by_lotsmanoff-da0utys.jpg
d4bjy3h-60da0fbe-af49-426c-9bc5-b73f4986f349.jpg
 
Last edited:
Level 3
Joined
Oct 19, 2021
Messages
21
Remove «alternate» spell animation set, again, or make him Chaos during in alternate anims.
(still cool anyway)
 
Last edited:
Level 18
Joined
Jan 16, 2021
Messages
375
Remove «alternate» spell animation set, again, or make him Chaos during in alternate anims.
"Alternate" when he drinks the Blood of Mannoroth. Normal is when he remains as Mag'har.
Just a thought.
Edit: You might want to remove the extra info above the one that reads "(still cool anyway)." The Hive doesn't like double-posts.
Trust me, I've been rebuked for the same thing.
 
Level 3
Joined
Oct 19, 2021
Messages
21
"Alternate" when he drinks the Blood of Mannoroth. Normal is when he remains as Mag'har.
Just a thought.
Edit: You might want to remove the extra info above the one that reads "(still cool anyway)." The Hive doesn't like double-posts.
Trust me, I've been rebuked for the same thing.
ye I know what's the difference in alternate animations, but right now the only thing that changes is his size
 
Level 5
Joined
Oct 5, 2021
Messages
55
oh yeah looks like we got ourselves a second Kilrogg model in HIVE. One is Taur's Kilrogg and one is Ilya's Kilrogg, I've been waiting for this, thanks man!
 
Level 25
Joined
Oct 11, 2019
Messages
363
While the weapon fits, the hairstyle and hair color should receive an update. Your model looks too much like Grom.
View attachment 393583
283.85kb
just another hellscream
:peasant-thinking:
Yea, I know. I will try to add some bones and other estetic accessories. And I will do other version with different hairstyle, change that ponytail, remove that hair strands.
 
Level 4
Joined
Jun 29, 2021
Messages
27
The model is good, but it would be nice to do something with alternative animations. Should we still expect important warcraft heroes? Anduin Lothar, Gul-Dan and others.
 
Level 3
Joined
May 17, 2021
Messages
33
Stylize Kilrogg, like give him upper tusks, so he resembles these WarCraft II images.
EDIT: I highly approve of the idea of the jawbone club, but the texture and wrap on the Gorehowl mod looks terrible. Retexture the Jawbone club so it looks like a real thing; and either wrap that or build an entirely new cudgel. Also, give him a red sphere for an eyeball that emits red fire, and paint the lower part of his left eye socket red so it looks like it's bleeding. Get rid of those " Leather Shoulder Pads." They look and even feel fake compared to the ones in this image.
Also, retexture the skin, so he looks old but strong. Grizzled should be the word.
Give him a tattered robe. Give him graying reddish hair. Sew his beard through this monkey skull. Give him punching knuckle claws, like the ones here in this old portrait. Give him striped tattoos seen on Bleeding Hollow orcs in WoW: WoD, but with TC that stand out in contrast to his skin pigment. Give him fresh new animations, depicting Kilrogg's character. Give him everything, so he's worthy of being a savage Bleeding Hollow orc, and not just another retextured Grom Hellscream.
Make him stand out as Kilrogg Deadeye.


If you need help modeling this, I recommend either johnwar or Tauer. The latter was working on another version of Kilrogg, so he might have something to say.
View attachment 393567View attachment 393568View attachment 393566
This
But I think alternate must become to Fel Orc Version
You don't say. I feel that this is the model Blizzard should have gone with for WoW: WoD. Tauer was working on a model like this one, but we have yet to see him post it.
Edit: BTW, you haven't responded to my emails. I kinda missed talking to you.
Yeah Tauer’s Kilrogg Model is better than this model in my feeling but Tauer's Kilrogg weapon is a Blade's Fel Orc Wolf Rider not Kilrogg Weapon
 
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