Killing Spree 2.7 [Official] - New changes listed below.
- All items now have hotkey shortcuts.
- Player Wisps' names changed to 'Hero Select'.
- Reincarnation item now restores 1000 hp post revive (up from 500) and now costs 750 gold (up from 500) and now has 2 charges.
- Advanced Reincarnation item now restores 3000 health post revive (up from 2000) and now costs 2500 (up from 2000) and now has 2 charges.
- Scroll of Protection now comes with 3 charges (up from 1).
- Wand of Illusion now contains 5 charges (up from 3).
- Vetis now starts the game with no mana.
- Sakku - Marine Rebel (Level 20, Boss 2): Land Mines will no longer explode when he dies.
- Vordrassil - Tree of Death (Level 30, Boss 3): Entangle range increased to 3000 (down from 1500).
- Colossal Smash has been reworked and now works properly. Cooldown is now 8 seconds (down from 20) and mana cost reduced.
- Mirror Image spawns 2 illusions that deal 200% of normal damage and lasts for 15 seconds (down from 30), cooldown now 20 seconds (down from 30).
- Slice n Dice cooldown is now 10 seconds (down from 20).
- Barbaric Slam cooldown is now 10 seconds (down from 26).
- Spirit Charge cooldown is now 10 seconds (down from 26) and mana cost reduced.
- Ice Wall cooldown reduced (down from 120), damage increased for levels 1 and 2 (75 and 100 damage per second respectively) while level 3 remains the same. Mana cost reduced.
- Frostbite cooldown is now 15 seconds (down from 20). level 1 damage now 70 (down from 140) and now scales by 40 (down from 50).
- Pillar of Frost AOE decreased. Level 1 AOE damage now 50 (down from 70) and scales by 30 per level.
- Bane skull missles now moves slower and mana cost increased to 15 (up from 10).
- War Stomp level 1 damage reduced to 30 (down from 40) and scales lower per level.
- Shockwave level 1 damage reduced to 30 (down from 40) and scales lower per level.
- Shadow Strike damage increased to 125 (up from 75) and scales higher per level.
- Cheat Death will no longer be learn selectable if the Nizsm has an available talent point to spend while the ability is active.
- Firestorm cooldown is now 8 seconds (down from 15).
- Blessing of the Edyrem level 1 now heals 1000 hp (up from 600) and scales by 1000 per level (up from 600) and cooldown is now 30 seconds (down from 70).
- Jinndo's Mana Spring Totem will no longer regenerate mana for enemy units.
- Soul Conflagration's swarm can no longer use a teleport on level 50 causing the controlling player's camera to constantly shift.
- Burning Arrow cooldown is now 8 seconds (down from 15).
- Mage Armor level 1 bonus armor is now 14 (up from 6) Scaling per level remains the same.
- Havoc level 1 damage is now 150 (up from 90) and level 10 damage is now 690 (down from 900) increasing its effectiveness early but decreasing it end-game. Now heals for 15% of damage done (up from 10%). Mana cost slightly increased and cooldown is now 15 seconds (down from 20).
- Army of the Dead level 1 ghoul health now 800 (down from 1200) and scales by 800 (down from 1200). Levels 2 and 3 now spawn 6 and 8 Ghouls respectively (down from 7 and 10). Ghoul damage and attack speed decreased.
- Animate Dead has been reworked. Now has set mana cost per level and spell cooldown decreases per level.
- Blood Pact cool is now 10 seconds (up from 5).
- Hydra Ward health has been increased.
Killing Spree 2.7a [Official] - New changes listed below.
- Elixir of the Black Raven purchase tooltip text corrected.
- Level 25 Spiderlings will no longer trigger gold bonuses a second time.
- Players are no longer able to purchase tomes with a Transit Pet which caused the game to crash.
- Slice and Dice mana cost increased.
- Barbaric Slam ability text corrections made. Mana cost increased.
- Spirit Charge cooldown is now 15 seconds (up from 10). Mana cost increased.
- Burning Arrow damage, travel speed and distance have been increased and optimized. Level 1 distance has been increased by 200% and scales lower per level keeping it optimal. Damage now scales by 50 per level (up from 25). Flame Strike DOT damage also increased and now works properly. Cooldown is now 20 seconds (up from 8) and mana cost has been increased.
- Dash cooldown is now 15 seconds (down from 20).
- Vindonnos, Althea, Mulgore, Jinndo, base armor and strength decreased and base agility has been increased.
- Isis, Renegade, Silvia, Althea, base strength has been decreased.
Killing Spree 2.7b [Official] - New changes listed below.
- Legion Doom-Horn replenishment time has been corrected.
- Death Bomb cooldown is now 120 seconds (up from 60). Corpse animate ranged decreased.
- Fixed issue with Transit Pets being able to exploit potion purchases and receive extra Gemstone Tokens.
- Helpful Hint text corrections made.
Killing Spree 2.7c [Official] - New changes listed below.
- The vicious 'Level Bug' is now patched and will no longer occur.
- New Hero: Kaijin - Thunder God of Xinto.
- Kaijin - Thunder God of Xinto is not yet selectable during Hero selection and has no '-what to buy' item list for now. This gives the Hero a sense of mystery much like it did for Nizsm.
- Nizsm - Forsaken King of Aagora: Now selectable during Hero selection giving players the opportunity to view his skills before choosing. '-what to buy' item recommendation list for Nizsm is now available. Nizsm's base attack speed increased by 65% and his Masochist hero trait now increases damage by 500% at very low health (up from 300%) and 250% at half health (up from 150%).
- Ice Wall cooldown now 50 seconds (down from 90).
- Havoc now heals for 10% of total damage dealt (down from 15%) cooldown is now 20 seconds (up from 15).
- Vexillia - Sea Witch's Strength of the Moon ability icon has been changed.
- All boss health and attack damage for 1 player mode have been reduced by 25%.
- Error which kept players from having the chance to receive a Legendary Gemstone after level 49 has been fixed.
- Enemy damage for Hard (10 lives) difficulty has been increased to +25% (up from +15%) and enemy damage for Impossible (1 life) difficulty has been increased to +50% (up from 25%).
- Timeouts now create timer windows once activated. Timeouts now last for 60 seconds (up from 30).
- Camera smooth has been added.
- Added camera zoom option. Entering ‘-cam xxxx’ will set the players camera to the desired distance.
- Item finder shortcuts have been added. Simply enter the first word of the item name.
- Numerous ability text corrections, minor errors, and issues have been corrected.
Killing Spree 2.7d [Official] - New changes listed below.
- Rezual - Kaiser of Savage Onslaught (Level 50, Boss 5): Mechanics have been revamped. Night Fangs now spawn every 80 seconds. Mana Voids now spawn every 170 seconds. At 10% of health Rezual will now restore himself for 80% of his total health (was 30%). Rezual will now stay down for 20 seconds after being hit by Cerberus (was 10 seconds) and is no longer immune to spells during this time. Damage dealt by Summon Cerberus adjusted and now works properly. Rezual will no longer Charge at a random player.
- Sakku - Marine Rebel (Level 20, Boss 2): Land Mines are no longer be selectable.
- Onazzar - Commander of the Living Dead (Level 40, Boss 4): Necrotic Sickness errors have been fixed.
- Karnak Spider Kings and Spiderlings, if still alive, will now be removed from the game when Onazzar is killed.
- Level 50 Hellfire will no longer be able to teleport at the Spiked Barrier.
- Ne'thul - Frost Archmage: Blizzard shard count has been corrected. Each level had 6 shards when it should have scaled by 2 each level. AOE increased to 500 (up from 300) and number of waves corrected to 6. Frost Bomb cooldown now 15 seconds (down from 16). Subzero cooldown now 90 seconds (down from 120). Frost Armor now lasts for 2 minutes (up from 45 seconds).
- Jinndo - Exalted Shaman of Barashi: Totems are now invulnerable. Healing Ward name changed to Healing Rain Totem. Cast range for all totems have been increased.
- Eachuin Maclean - Avenger: Shockwave cooldown now 10 seconds (down from 15). Avenge now lasts 45 seconds (up from 30).
- Mamoru - Steel Skinned Giant: Colossal Smash cooldown now 16 seconds (up from 8).
- Renegade - Mage of the Forgotten: Lightning Touch cooldown is now 8 seconds (down from 15).
- Kered - Alliance Highguard: Shield of Honor damage now scales by 50 per level (down from 70).
- Arawn - Saint of Terror: Impale has been revamped.
- Vexillia - Sea Witch: Whirlpool now lasts 7 seconds (down from 10). Cooldown now 120 seconds (down from 150). Geyser level 1 damage is now 55 (down from 65). Damage scales the same (multiplied by current level).
- Thibur Zujin - Keeper of the World Tree: Torment cooldown now 15 seconds (down from 25).
- Essence of Eternal Power Upgraded now gives a +50 All Stat bonus (up from 40).
- Allied non-hero units will be moved away from the end game cut scene area before Zen'Kazud spawns.
- Mana Void will no longer be able to teleport through the Spiked Barriers.
- Gold and Gemstone Token rewards past 500 kills have been increased.
- Computer players will no longer be selected at random for a Legendary Gemstone.
- Gemstones can now all be found by typing '-find gemstone'.
- Prices for Bash, Critical Strike, and Evasion have been increased by 50% and reduced to the nearest hundredth.
- Critical Strike text error corrected.
- Time between levels for Impossible (1 Life) is now 10 seconds (down from 20).
- Multiboard text now adjusts with the amount of lives present.
Killing Spree 2.7e [Official] - New changes listed below.
- Rezual - Kaiser of Savage Onslaught (Level 50, Boss 5): Issues involving Summon Cerberus to bug Rezual's health has been fixed.
- Vexillia - Sea Witch: Geyser will no longer interfere with Vordrassil - Tree of Death's self-healing causing the boss to roam freely and attacking players while invulnerable and healing.