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Kawaii Spell Workshop

Discussion in 'Requests' started by Malhorne, Oct 17, 2013.

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  1. Daffa the Mage

    Daffa the Mage

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    Malhorne, after I get the armor, how would I reduce it with the code?
     
  2. xAerox

    xAerox

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    what is ARMOR_CONSTANT variable and what should we put it at first? :<
     
  3. Malhorne

    Malhorne

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    To reduce it create an ability based on armor bonus (item). PUt negative bonus. Then add the ability to the unit.

    Armor_constant is based on 0.06 and can be changed on gameplay constant menu.
     
  4. xAerox

    xAerox

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    the armor multiplier?
     
  5. Malhorne

    Malhorne

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    If it is at 0.06 in default yes it is this.
     
  6. Daffa the Mage

    Daffa the Mage

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    But isn't that doesn't based on %?
     
  7. Mythic

    Mythic

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    Make three devotion auras with ten levels.

    Skill 1:
    0.01 -> 0.1(1 -> 10)% armor bonus
    Skill 2:
    0.1 -> 1.0(10 -> 100)% armor bonus
    Skill 3:
    1.0 -> 10.(100 -> 1000)% armor bonus

    I don't think you would need further reductions, because -2000% armor would be weird. O.O
    (But you can still add indefinitely)

    Add different buffs per ability, so each would work even when they are together. Then add some formula function that calculates how much armor % you need to reduce, etc.
     
  8. WaerercraftKillers

    WaerercraftKillers

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    Ion Cannon

    DDS: None
    Code Type: GUI(Better)/JASS
    Spell Type: Unit
    Target Type: Target Point
    Area of Effect: 1350
    Number of Levels: 1
    Range: Anywere but Disables when you go 500 range of the town hall
    Duration: 2 sec. Before firing
    Mana Cost: 100 mana
    Cooldown: 300 sec.
    In-game Description: Fires A Ion Cannon Stike On To Target location that deals 5000 Laser (Chaos) Damage
    How the spell works: The Ion cannon effect will start having blue level-up slowing and deals 5000 damage to enemy units but,Dosent Target town Halls in a 500 Range

    For My Map Solders of War.

    Oh and this:
    Unexpected Revenge Charge!

    DDS: Maybe. (That depends if the unit dies)
    Code Type: GUI
    Spell Type: Hero
    Target Type: Passive
    Area of Effect: 750
    Number of Levels: 2
    Range: None
    Duration: None
    Mana Cost: None
    Cooldown: 20/10
    In-game Description: A Unexpected Charge Attacks For Revenge. Deals 20/35 Damage Every Time a unit dies.
    How the spell works: The Unit has a 5%/15% Chance that a Frendly Dies will to Go to the enemy with max movement speed and attacks with 20/35 Damage also when a Frendly hero dies 50%/75% Chance to do this ablity unit who are far from the AOE Doesn't Affect That, buildings too.
     
    Last edited by a moderator: Jan 24, 2014
  9. Malhorne

    Malhorne

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    Dude your spells are not understandable ^^
    I didn't understand one :/
     
  10. Daffa the Mage

    Daffa the Mage

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    The formula would be pretty hassling, I'll use BonusMod instead.
     
  11. WaerercraftKillers

    WaerercraftKillers

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    Understand What the 1st spell or the 2nd spell?
     
  12. BunnyAng

    BunnyAng

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    I think he meant that his 1st skill deals 5000 chaos damage in a 1350 AoE. The effects are blue in colour, like a huge beam of light. Has 2 seconds delay, and global cast range but cannot be casted within a 500 AoE of any existing townhall.

    2nd skill: Can't understand it lol
     
  13. GreeN!X

    GreeN!X

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    I can't understand any of them at all. Most info you gave are really vague.
     
  14. WaerercraftKillers

    WaerercraftKillers

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    Everytime that a friendly unit dies under the aura effect may have a chance to cast this ability, In Level 1 5% Chance, Level 2 15 % Chance To let the hero to Attack the the enemy with Max Movement Speed and His Attack causes 20/35 Damage, Heroes die Under the aura effect will have 50%/75% chance to do this ability. Doesn't affect Buildings.
     
  15. nhocklanhox6

    nhocklanhox6

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    Requested from makai - Double Strafing is done !

    @makai: I hope next time, please fill all the information, your request lack a lot of things..
     

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  16. Edge45

    Edge45

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    Another one,
    Mana Curse

    DDS: N/A
    Code Type: Depends on you
    Spell Type: Item<<<<<<
    Target Type: Target Point
    Area of Effect: 300
    Number of Levels: N/A
    Range: 500(Cast Range)
    Duration: 10sec (Mana taken dur.)
    Mana Cost: N/A
    Cooldown: N/A
    In-game Description: I'll take care of that
    How the spell works: Cast a mana draining curse in an area, draining enemy units mana for 10 seconds, total mana taken equal to 25% of a units mana (if has one). Tell me if i forgot something
     
  17. nhocklanhox6

    nhocklanhox6

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    Lack mana count per sec and a little information !

    Requested from Edge45 done !
     

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  18. WaerercraftKillers

    WaerercraftKillers

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    Where are 2 my spells the Ion Cannon and the Unxepected Charge?

    Are you working in it?
     
  19. Rheiko

    Rheiko

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    your request is not on the list, could you link it to us?
    or re-post it again?
     
  20. WaerercraftKillers

    WaerercraftKillers

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    Page 89 you will see it here.
     
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