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Kawaii Spell Workshop

Discussion in 'Requests' started by Malhorne, Oct 17, 2013.

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  1. Malhorne

    Malhorne

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    Ah sorry I hate reading GUI I let it be ^^
     
  2. xAerox

    xAerox

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    Pet System?! @_@
     
  3. Mythic

    Mythic

    Media Manager

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    @xAerox
    I was describing FRENGERS' description, the DDS field was 'Yes'.
     
  4. xAerox

    xAerox

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    Ummm :3 |D
     
  5. BunnyAng

    BunnyAng

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    Hey guys hows my request going?

    PS: I forgot to mention Happy Christmas!!!
     
  6. Malhorne

    Malhorne

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    It is doing xD
    Sorry to say that but they are very hard ^^
     
  7. Daffa

    Daffa

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    BunnyAng
    Now that I remember, what Unit Indexer did you have? I need the information to made the Blind Spell.
     
  8. BunnyAng

    BunnyAng

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    Not sure which one is the Unit Indexer, so I'll just list out all my libraries i have.

    1. GroupUtils
    2. GUI Friendly Damage Detection
    3. Alloc
    4. RegisterPlayerUnitEvent
    5. Spell Effect Event
    6. T32
    7. Table
    8. TimerUtils
    9. xebasic
    10. xefx
    11. SimError
    12. SoundTools
    13. TerrainPathability
    14. GDD Variable Creator

    That's all i have so i hope you can find which is the one.

    PS; Well Malhorne i guess it would be worth it once you finish lol. I really want to take that hero for a "test drive" against my friends XD
     
  9. Edge45

    Edge45

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    Sad, i've been waiting for 7 days and still not finish
     
  10. xAerox

    xAerox

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    Sry about that, probably we're all busy.. Of cuz. And I thought it is more than 7 days? @__@ Who's taking the request?
     
  11. Edge45

    Edge45

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    No one i guess, probably busy
     
  12. xAerox

    xAerox

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    I see. :< I'm sorry, I'll try to do it. >w<
     
  13. Malhorne

    Malhorne

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    Do not feel sorry xAerox.
    The main problem is probably me and Mr_Bean who are in university and are very busy infact.
     
  14. nhocklanhox6

    nhocklanhox6

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    @Shanghai: Your request is done =.=..

    To configuration speed, aoe, damage aoe, etc, please go to "Spell Init" trigger
    You can change current dmg at the "Spell Cast" trigger.
    And change this line:
    • Set M_Dmg[M_MUI] = (200.00 x (Real((Level of (Ability being cast) for M_Caster[M_MUI]))))
     

    Attached Files:

  15. Daffa

    Daffa

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    BunnyAng
    Pretty much I guess there's no Unit Indexer yet, it's alright if I use an Indexer right?

    Malhorne
    If there's a Unit Indexer inside the list from BunnyAng which I don't ever know, please tell me :)
     
  16. Malhorne

    Malhorne

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    I'll see and I'll tell you.
     
  17. Daffa

    Daffa

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  18. Malhorne

    Malhorne

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    OKay there isn't :)
     
  19. Shanghai

    Shanghai

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    I have an last request for you guys.

    Last Request Terrain damage sys
    Your Terrain Type Damage

    DDS: Damage Detection System you have?
    Code Type: GUI
    Spell Type: Hero/Unit
    Target Type: Make damage over x seconds when unit is in this terrain type
    Area of Effect: terrain
    Number of Levels: 0
    Range: ?
    Duration: ?
    Mana Cost: ?
    Cooldown: ?
    In-game Description: No description
    How the spell works: When a unit/hero enters this type of terrain he is gona get damaged. Like warlocks. And it should be easy to change type of terrain.


    And thnx for taking request guys its realy nice of you.
     
  20. Malhorne

    Malhorne

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    Fix the box pls bro :3
     
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