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Item in Region

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Level 8
Joined
Sep 9, 2007
Messages
114
For my current project theres a bug where for some reason runes of restoration keep spawning in the middle 2 at a time at random intervals... i looked through all my triggers to see if i may have accidently made them spawn. But no non of my triggers make items spawn in the middle... i have 1 trigger that when u kill a unit it gives the killing unit a rune of restoration.

Anyway... is there anyway i can make a trigger that says:

When an item enters playable map area... item equal to Rune of Restoration... Remove triggering item
 
Level 4
Joined
Jun 1, 2007
Messages
92
There is definitely a mistake in your triggering, because there is no way it can just spawn in middle for no reason. Check your variables, make sure none of them go blank when spawning an item, or else they will spawn in middle.
 
Level 15
Joined
Mar 9, 2008
Messages
2,174
You can try the anti trigger that you mentioned. And problems like that can be solved only by blizzard with new patch. I had item problems too, for example I was doing a hero arena when the we just replaced all masks of death with pawt lewt, and then to make thing worse half of my triggers malfunctioned and Ive triple checked for leaks. Its a just a little fragment of wonderful world of war3 bugs.
 
Level 4
Joined
Jun 1, 2007
Messages
92
Periodically pick every item in middle then remove them.
  • Remove items in middle
    • Events
      • Time - Every 2.00 seconds of game time
    • Conditions
    • Actions
      • Item - Pick every item in Region 000 <gen> and do (Actions)
        • Loop - Actions
          • Item - Remove (Picked item)
 
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