- Joined
- Sep 9, 2007
- Messages
- 114
For my current project theres a bug where for some reason runes of restoration keep spawning in the middle 2 at a time at random intervals... i looked through all my triggers to see if i may have accidently made them spawn. But no non of my triggers make items spawn in the middle... i have 1 trigger that when u kill a unit it gives the killing unit a rune of restoration.
Anyway... is there anyway i can make a trigger that says:
When an item enters playable map area... item equal to Rune of Restoration... Remove triggering item
Anyway... is there anyway i can make a trigger that says:
When an item enters playable map area... item equal to Rune of Restoration... Remove triggering item