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Item Illusion?

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Level 37
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Aug 14, 2006
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7,602
Here's something that might help.

  • Actions
    • Trigger - Turn off (This trigger)
    • Set TempLoc = (Position of AAAFradz)
    • Unit - Create 1 Illusion Dummies for Player 1 (Red) at TempLoc facing Default building facing degrees
    • Unit - Add a 1.00 second Generic expiration timer to (Last created unit)
    • Set TempUnit = (Last created unit)
    • Set TempUnit2 = AAAFradz
    • Custom script: call IssueTargetOrderById(udg_TempUnit, 852274, udg_TempUnit2)
    • Custom script: call RemoveLocation(udg_TempLoc)
    • Wait 15.00 seconds
    • Trigger - Turn on (This trigger)
 
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