- Joined
- Feb 22, 2015
- Messages
- 13
Is there any way to check item droppability on owner's death? There is SetItemDropOnDeathBJ function which can be used to set droppability of item, but I didn't find function to check this thing.
If there is no function for that, can you help me with making it?
Dummy unit -> give item to Dummy unit -> kill Dummy unit
And here I'm stuck and too lazy to test. If item isn't droppable on death, will item's variable be empty and I can just check "if (Item == null) ..." or something else will happen? Also should I use "Wait 0.01" after killing of Dummy unit (to make sure item is destroyed\dropped) or everything will be okay?
UPD: meh, made it as checking if item is owned or not after death of dummy hero. It is working, but I still would like to use native function if it exists.
If there is no function for that, can you help me with making it?
Dummy unit -> give item to Dummy unit -> kill Dummy unit
And here I'm stuck and too lazy to test. If item isn't droppable on death, will item's variable be empty and I can just check "if (Item == null) ..." or something else will happen? Also should I use "Wait 0.01" after killing of Dummy unit (to make sure item is destroyed\dropped) or everything will be okay?
UPD: meh, made it as checking if item is owned or not after death of dummy hero. It is working, but I still would like to use native function if it exists.
Last edited: