- Joined
- May 31, 2007
- Messages
- 24
Alright, I'm making a zombie survival map, and the final wave has a very large number of zombies, so many in fact, that they seem to "catch" as they're running, they run a bit, stop, run a bit more, then stop again, and tend to not attack, it kind of ruins the end, and I was wondering if anyone knows how to, I don't know, optimize the map's performance possibly? If you can tell me what to do, thanks.