IoSv 1.1.5-1.3.5
New Ultimate skills for every hero or custom skill effects**
Balanced the game even more
New plans for version Iosv 1.4.0-1.5.0
replaced some units
extra events for undead at the end!
IoSv V1.1.4
New Units for murlocs and gnolls
Fixed StarFall's Time
Fixed mydrian's tank not being able to attack tanks
Towns can now be repaired
Did Some Other Stuff I Forgot Which Is
IoSV v0.1.1-0.1.3
Monk Changelog:
• LOTS of tooltips since last I had the map
• LOTS of icon re-arranging to have some sense of uniformity between players
• Lots of hotkeys to fix/list in tooltips
• Lowered price and HP drastically for unlocking defending units
• Removed non-functional and unnecessary Warden's Strike
• Made Crossbowman stun not effect heroes, made tooltip accurately describe its function
• Changed several unit/upgrade/ability/item names
• Made autocast spells start in the "on" position.
• Fixed a couple of hero ability tooltips I musta missed when I did em originally
• Made income tooltips fit the new income system
• Tried to delete a few doodads here and there since I pushed that shit to the limit makin the map.
Eric Changelog:
• Income Reworked
◦ Human income: Each human player starts with 50 income for each town they own. Income can be upgraded like before, but increases the income amount by 10 gold per town. Losing towns results in losing the income provided by that individual town. For example, if you had two income upgrades and lost a town, you would lose 70 income.
◦ Undead income: Each undead player starts with 1000 income. The only way to increase undead income is by capturing human towns. When a human town is destroyed, it creates an evil town which provides 25 income for both of the undead players. For example, if red captured two towns and brown captured one town, both red and brown would have a total income of 1075.
• Anti team-kill
◦ When attempting to attack units owned* by you or one of you allies, the unit automatically stops attacking, making it impossible to harm yourself or allies.
• Took out floating text on gnoll and murloc camps because they did not work correctly. Instead, the circles of power themselves are now named "Purchase this camp (3000g)"
• Made triggers for unused slots sharing control with all allies for both teams.
• Made triggers for leaving players sharing control with all allies for both teams.
V1.0.9-V1.1.0
Removed Myrdian's headshot abilty for their riflemen
Count Voldrek is slightly stronger
Archbishop Draste is slightly weaker
Khoziaik Lesa is stonger, and fixed the glitch of getting him without the key
V1.0.8 ChangeLog
Khoziaik Lesa Is Now Stronger With More Damage And Cleave,But Slow Attack Speed
Fixed A Few Bugs
Undead Heros Have More Health
Eldranethi Over-Powered Multi-Shot For Their Archers Is Removed And Will Be Re-Added For A Special Unit!
Infected Myrmidon Are Now Less Stronger
Re-Named Buy Area's Since Text Will Not Work At All For Them
Fixed A Major Glitch For Khoziaik Lesa For Being Spawned Without A Holy Key
V1.0.7 ChangeLog
Fixed Broken Text, And Triggers
V1.0.5 Changelog
Map File Reduced By 50%+
New Walls, Fixed As Many Broken Pathing Of The Walls, Their May Still Be A Few Broken Parts
Myridian Tank Is Less Costly And A Bit More Powerful
Collision is Reduced By 50%
Removed A Few Area's Of Tree's
Added A New Camera System With A Range Of 500-4000
Added LeaverTriggers To Make The Game Playable After Leavers/Rage Quiters\
Download At http://www.hiveworkshop.com/forums/m...-1-0-a-235049/ Or At MMH As IoSv V1.1.0 Or Newest Version You Find! And Newest Version For epic wars is http://www.epicwar.com/maps/228398/