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[Import] Import Values becoming 0

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Level 17
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Nov 13, 2006
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1,814
I'm confused to what just happened. I redid the path on one of my resources to the correct path and now all my values reset to 0. What caused this and how can it be prevented?

its crashed somewhere the map saveing or just u tryed import all data to another map....

idk, i use we(somehow i feel more stable than jngp if i make triggers) and with me happened this rarly but also happened this in we long time ago but ty to God only with test maps, mostly this happened when i opened more map, more small and 1 big and i copied 1 to another and when changed back from bigger map to small sometimes when i saved the small map its got all imported file from big without any import with 0 size and final result was the permanent map loading crash, coz small map was corrected after i saved (was weird coz half items transfered from big map, half no, same with doodass but that without names so kinda buggy).

idk how can u prevent it, maybe try avoid the massive copying from 1 map to another
 
Level 9
Joined
Apr 23, 2011
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460
It's a truly an interesting glitch. If I find the time to attempt to replicate it, I'm sure I'll update this post or create a new one on the issue. Every time this happens, the most obvious answer is to reload a previous save or simply re-import everything, which is a total drag. I'm not exactly positive why it happens but some investigation should clear it up.
 
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