Control a unit for X second.
Heal a unit of X amount, also cleanses curses and poisons
Launch poisonous dart. Deals X damage over a period of X seconds.
|Spiritual Rage (Ultimate)|
Grant extra damage, attack and movement speed to a unit for X seconds. Target are immune to magic during that time.
Actually, precedent to this happened recently with the 30th modeling contest, with only two entries and no third place award.I'm definitely more of the latter; whether you think the Point of a Contest is about Fun or Competition or Enrichment, no one really benefits from a Contest with insufficient entries. Zero or one or two entries just really doesn't help anyone; in a case like that, sticking to the arbitrary deadlines doesn't even make sense. We're not some government agency trying to fill a quota.
So, though I'm not Hosting this Contest or even competing, I'll put it my $0.02 for having it be extended for As Long As It Takes to get a minimum of 3 entries (barring, of course, an extended period of time with not only no entries, but no one even showing interest/working; if it's dead it's dead).
(Yes I'm 100% aware that for the purposes of this Contest the names/stats/function of the spells themselves is completely arbitrary... But I can't help myself, dangit!)Just realized that I haven't even outlined the abilities I'm going for, haha.
[Q] - Hand of Pain: Calls forth a cone of dark lightning on a target enemy unit, hitting up to 5 enemy units for 55/100/155 damage each.
[W] - Rain of Chaos: Calls 2/3/4 Lesser Infernals down from the sky, dealing 50 damage and stunning enemy land units for 2 seconds in the landing areas. The Lesser Infernals last 30 seconds.
[E] - Dark Incantation: Forcefully draws out the souls of nearby enemy units in waves. Each wave deals 20/32/45 damage. Lasts for 20 seconds.
[R] - Consumption: Kills a target unit instantly, restoring mana equal to the target's current hit points to the Warlock. Dark Consumption cannot be used on Heroes, or creeps above level 5.
(Yes I'm 100% aware that for the purposes of this Contest the names/stats/function of the spells themselves is completely arbitrary... But I can't help myself, dangit!)
I like it, I really like it; you've really sold me on a wizened Orcish Warlock ability-set. The names are all perfect & what they do makes sense.
My only two nitpicks would be thus:
- You've got an awful lot of Direct Damage (DD)/Damage-over-Time (DoT) going on with this boy; I mean yeah it makes sense for a WoW-style Warlock, and perhaps in a given faction that's the Role that would need to be filled. I guess I personally like to diversify things a tiny bit more for 'one-off' Heroes like this.
Personally I'd suggest a 'Curse' or two (not a huge fan of "demonology" or summoning Warlocks, personally); something that doesn't necessarily deal Damage.
- I like how you made an Ultimate-version of the Lich's 'Dark Ritual' by having it target & kill enemies (as well as, I guess, friendlies), and "Consumption" is right up there with "Consume Soul" (honestly a toss-up). I'm just not 100% sold on the "Ultimate-ness" of it... And to boot, you have frickin' Rain of Chaos as a standard ability, summoning (with damage and stun) three mini-Infernals. Just honestly seems like a better fit.
Granted, "single-target OHKO spells" exist (Transmute, Charm, Doom), and they can be balanced & made 'Ultimate'. Maybe 'Consumption' could just use a little 'oomph' (e.g. generates a powerful debuff in an AoE around the Consumed unit (i.e. 'aura of fear'; nearby enemies are terrified at seeing one of their own murdered like that)... or perhaps summon a crazy shadow-demon (i.e. from their twisted soul or summat)... etc).
Just some thoughts. Either way, doesn't really matter for your art so carry on! ; )
Please post your icons in icon section as well.Elemental Shift View attachment 333405
Restless Spirit View attachment 333401
Soul Consumption View attachment 333402
Undeath Reluctance View attachment 333403
Sorry for a late reply.
WIPS, about to be finished. Will edit post to make it look more presentable.
I couldn't make my icons as I wanted because of problems that appeared, but... My graphic tablet is not anymore functional, it was hard to work.
This is final day of contest, so all those who expressed they want to participate but didn't, well you have until 12 PM GMT today. As agreed with Heinvers, due to him not being active at the moment, I will take care for the poll, so expect it immediately after the contest.
Please post your icons in icon section as well.
Holy light cleanses blighted ground while damaging enemy units, and healing allies within its area of effect for X duration and amount.
Removes any damage and armor reduction debuffs, and increases the damage and armor of allied target for X duration.
Gives X% chance in which, whenever any ability is cast on the Chaplain, or the Chaplain casts any of his spells, that X amount of his mana will be restored.
Strengthens a target hero increasing their primary attribute by X amount for X duration, if the hero dies while under the effect of the ability they will be instantly revived.