IceFrog how can do that

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let me explain

i have a 12 slots player 1 and player 7 none (controlled by computer and only gives orders creeps will fight)

player 2 3 4 5 6 team 1
player 8 9 10 11 12 team 2

but when i create game as observers, players starts with slot 1 and slot 7

but when game started, player 1 and player 7 creeps names replaces with the player names,

my english is not enough for the explain i need someone who played dota
 
  • Melee Initialization
    • Events
      • Map initialization
    • Conditions
    • Actions
      • Set PlayersName1 = (Name of Player 1 (Red))
      • Set PlayersName2 = (Name of Player 2 (Blue))
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • (Player 1 (Red) controller) Equal to User
        • Then - Actions
          • Player - Set name of Player 1 (Red) to PlayersName1
        • Else - Actions
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • (Player 7 (Green) controller) Equal to User
        • Then - Actions
          • Player - Set name of Player 7 (Green) to PlayersName2
        • Else - Actions
I extremely dought this will work and if not just set the name of the creeps to the desired instead of setting it in properties!
 
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