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Perhaps you can use a way around. In object editor, create a Book of Life that gives the amount of life you want and then use the action "Give Item To Hero/Unit" (or whatever it's called).
I think you can just add "Inventory {Hero}" ability to this unit, add life-increasing item [must be Used When Acquired!], remove "Inventory (Hero)". But this way wasn't tested though i'm not sure it works.
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