• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

I need a special spell!

Status
Not open for further replies.
Level 6
Joined
Dec 5, 2007
Messages
184
DO NOT DOUBLE POST

create an ability based on any regieon spell (for example blizzard) and a dummy unit, without collision, soundset and model file
  • Event
    • Unit - A starts the effect of an ability
  • condition
    • (Ability being cast) equal to <your ability>
  • Action
    • Unitgroup - Pick every unit in (Units within 200.00 of (Target point of ability being cast)) and do (Actions)
      • Schleifen - Aktionen
        • Unit - Create 1 Dummy for (Owner of (Casting unit)) at (Target point of ability being cast) facing blablabla
        • Set Dummy = (Last created unit)
        • Custom script: call UnitAddAbilityBJ( 'Aloc', udg_Dummy[1] )
        • Unit - Add a 3.00 second Standard expiration timer to Dummy
        • Unit - Add Stormbolt to Dummy
        • Unit - Set level of Stormbolt for Dummy to (Level of <your ability> for (Casting unit))
        • Unit - Order Dummy to Human-Mountanking-'Stormbolt' (Picked unit)
 
Status
Not open for further replies.
Top