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I need a special spell!

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Level 6
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Dec 5, 2007
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184
DO NOT DOUBLE POST

create an ability based on any regieon spell (for example blizzard) and a dummy unit, without collision, soundset and model file
  • Event
    • Unit - A starts the effect of an ability
  • condition
    • (Ability being cast) equal to <your ability>
  • Action
    • Unitgroup - Pick every unit in (Units within 200.00 of (Target point of ability being cast)) and do (Actions)
      • Schleifen - Aktionen
        • Unit - Create 1 Dummy for (Owner of (Casting unit)) at (Target point of ability being cast) facing blablabla
        • Set Dummy = (Last created unit)
        • Custom script: call UnitAddAbilityBJ( 'Aloc', udg_Dummy[1] )
        • Unit - Add a 3.00 second Standard expiration timer to Dummy
        • Unit - Add Stormbolt to Dummy
        • Unit - Set level of Stormbolt for Dummy to (Level of <your ability> for (Casting unit))
        • Unit - Order Dummy to Human-Mountanking-'Stormbolt' (Picked unit)
 
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