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HumanUITile-TimeIndicatorFrame.blp

Submitted by viiva
This bundle is marked as approved. It works and satisfies the submission rules.
For Hawkwing.
Comments always welcome! Enjoy.

Keywords:
Naga, Ruins, UI, Atlantic, Sea, Mayan, Aztec, Tribe, Water, bananaHUNT
Contents

Ruins UI Tile TimeIndicatorFrame (Texture)

Reviews
Moderator
07:39, 25th Mar 2009 Hawkwing: You, of course, realize that I'm against copy and paste, but, due to a little discussion we had in the Mod's Lobby, I'll make an exception for this one.
  1. 07:39, 25th Mar 2009
    Hawkwing: You, of course, realize that I'm against copy and paste, but, due to a little discussion we had in the Mod's Lobby, I'll make an exception for this one.
     
  2. Devine

    Devine

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    I'd drop the feathers but that does look look very nice and is very usefull.
     
  3. Arowanna

    Arowanna

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    I really like it!

    But there's one thing I would like to see,
    the head of a Naga (in stone), somewhere on the UI.
    But that's just something I would like tho :p

    Rating and Reputation
    Rating: Recommended
    Reputation: Yes
     
  4. Lambsauce

    Lambsauce

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    -Commenting to all of them-
    Those are smexy Good job, You made it look pretty good using that cnp, Im sure people will find this usefull.
     
    Last edited: Mar 25, 2009
  5. Eccho

    Eccho

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    I admire your cnp skills :D gj
     
  6. [K40$]-Spectre

    [K40$]-Spectre

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    , but than it won't be usable for races like mayan, aztecs etc.
     
  7. The Final Sin

    The Final Sin

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    looks perfectly aztec
     
  8. Lambsauce

    Lambsauce

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    You know those mayans/aztecs could be Fish god woreshippers or something you cant say for certan *smile*
     
  9. draken koning

    draken koning

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    why it isnt working where i need to put it (model- time of day and night indicator) i think but he doesnt see the model
     
  10. anarchianbedlam

    anarchianbedlam

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    You did a fantastic job here, simple enough so as not to detract from gameplay but detailed enough to look ascetically pleasing and overall well done 5/5
     
  11. Warhunter

    Warhunter

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    Really good job! It's about time to get some new UI:s! 5/5.
     
  12. Narandza

    Narandza

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    OMG thanks so much I needed this for my new map!!!!!!!!!!!!!

    5/5
     
  13. BufuNICITEL

    BufuNICITEL

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    One word...awesome.
     
  14. Luckerguy

    Luckerguy

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    For Naga UI i really suggest you to remove the feathers.

    For Aztec this is just nice. =)

    Decide what it should be, it cant be naga and aztec UI. Either Aztec OR Naga...
     
  15. Nightwish.ger

    Nightwish.ger

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    very nice!
    :fp: 4.5/5 because of copy and paste. ;)
     
  16. FrIkY

    FrIkY

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  17. viiva

    viiva

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    - draken koning: it is not a model but an image. use the following path: UI\Console\Human\HumanUITile-TimeIndicatorFrame.blp
    - arowanna: if you need it for a project or something, just drop me a PM and i'd be happy to. same goes for anyone who wants to get rid of the feathers, also if you can do it yourself go ahead :p
    - friky: check out his thread in texturing forum, i made it a long time ago but never uploaded it cause it breaked the rules. but now hawkwing told me to make an exception ;)
     
  18. Anachron

    Anachron

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    The whole set costs 860kb space in your map.
    Its a bit to much I think.
    The quality is nice, so its 4/5.
    But because the size could be better (500kb around) I give it 3/5. Sorry
     
  19. varsaigen

    varsaigen

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    purely epic. Great job.

    but lose the feathers. They don't belong. :/

    Mayans were known for having winding snakes for their stairs and sacrificial block :/ skulls as well, and were prominant in that game they played. They used them as the end of rails for each level (in the stands). Most of their architexture had carved snakes, and not as many skulls (as there were snakes. Snakes were the most prominant in their cities, pyramids, etc.). The Mayan ruins are quite impressive :3 Thus this can't be mayan.