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How to remove permanently the default theme song of Warcraft 3 ?

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hdm

hdm

Level 9
Joined
Nov 19, 2011
Messages
384
and any other song that is played as theme music of wacraft ?

I tried this
  • Nao
    • Events
      • Map initialization
    • Conditions
    • Actions
      • Sound - Stop the currently playing music theme
But there is still that opera (don't know what is the music type) of Warcaft 3. I want to mute it completely and the only playable sounds are the song of Regions (that I have in my map). Any halp ?
 

hdm

hdm

Level 9
Joined
Nov 19, 2011
Messages
384
Just start your own music?
That's what I did and it's set as default game music (meaning that when you start a music theme, when it ends, it will resume to your default music you started).

How to do this ?

I don't do this because I don't know what is the default music.

Maybe my music will be the void sound. That means, nothing.

Just tell me how to start my own music
 
Level 8
Joined
Feb 3, 2013
Messages
277
JASS:
function Trig_Melee_Initialization_Actions takes nothing returns nothing
    call StopMusic(true) // Doesn't work for default music
    call ClearMapMusic() // Bingo!
    call PlayMusic("music//path//music.wav") //get the path from sound editor :P
endfunction

//===========================================================================
function InitTrig_Melee_Initialization takes nothing returns nothing
    set gg_trg_Melee_Initialization = CreateTrigger(  )
    call TriggerAddAction( gg_trg_Melee_Initialization, function Trig_Melee_Initialization_Actions )
endfunction
gg
 
Level 18
Joined
May 11, 2012
Messages
2,103
How to do this ?

I don't do this because I don't know what is the default music.

Maybe my music will be the void sound. That means, nothing.

Just tell me how to start my own music

Play your music action at Elapsed Game time: 0:00 seconds and that will be your default game music.
There's little action, just use it.
What you don't know?
 

hdm

hdm

Level 9
Joined
Nov 19, 2011
Messages
384
JASS:
function Trig_Melee_Initialization_Actions takes nothing returns nothing
    call StopMusic(true) // Doesn't work for default music
    call ClearMapMusic() // Bingo!
    call PlayMusic("music//path//music.wav") //get the path from sound editor :P
endfunction

//===========================================================================
function InitTrig_Melee_Initialization takes nothing returns nothing
    set gg_trg_Melee_Initialization = CreateTrigger(  )
    call TriggerAddAction( gg_trg_Melee_Initialization, function Trig_Melee_Initialization_Actions )
endfunction
gg

dude, I suck very hard, very hard, very hard, too hard sucking, but very hard, i suck very hard at Jass. I don't know nothing about Jass
 
Level 8
Joined
Feb 3, 2013
Messages
277
^ here you go
  • Melee Initialization
    • Events
      • Map initialization
    • Conditions
    • Actions
      • Sound - Clear the music list // Stops the default music
      • Sound - Play War2IntroMusic <gen> // This your music
      • Sound - Stop music After fading // Stops your current music, but not default music
remember in order to play a sound file, it must be 'used' in the sound editor as music or sound or else the sound variable will not show up in GUI
this is exactly the same thing in GUI :)
 
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