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Ok, so me and a friend are trying to make a paintball map. (We're starting on a basic concept since we are newbie map makers.) We made shockwave have the model of the wisp, but how do we change the size?
- Custom model.
- Change size of casting unit with 'change projectile size' set to true (not sure if it works with triggered changes in size...or for that matter if that works at all; try it).
- Custom model.
- Change size of casting unit with 'change projectile size' set to true (not sure if it works with triggered changes in size...or for that matter if that works at all; try it).
Sorry to ask, but where do i fine Custom Models to change the size of casting unit etc. I checked the spell and wisp for custom models under art but i cant find it. (Sorry for nooby questions )
You basically have to scale the casting unit with enable scalded projectiles on or some simlar option. Then it will apear smaller ingame. If need be make a dummy casting unit for the spell.
To make a custom model (with smaller scale) for it you need a model editor or some program that allows scaling. Simply scale and then import once you find the tool.
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