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Though, not the answer I'm looking for.
Xonok told me how to make an artificial Attack Button but not how to 'hide' the real one or put it in a spellbook BUT still showing the Damage of the unit. In other words, not setting the unit to 'Attacks Enabled: None'.
Also my previous thread was of a different content than this, so I had to create a new one.
What if you made the unit classified as a ward (that should take away the attack button), and made an ability based off of channel to go inside your spellbook. Make a trigger that looks like this:
Spellbook Attack
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Channel (Attack)
Actions
Unit - Order (Casting unit) to Attack (Target unit of ability being cast)
Make sure to make the ability that's based off of channel a unit ability that's visible.
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