1. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  2. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still havn't received your rank award? Then please contact the administration.
    Dismiss Notice
  3. The Lich King demands your service! We've reached the 19th edition of the Icon Contest. Come along and make some chilling servants for the one true king.
    Dismiss Notice
  4. The 4th SFX Contest has started. Be sure to participate and have a fun factor in it.
    Dismiss Notice
  5. The poll for the 21st Terraining Contest is LIVE. Be sure to check out the entries and vote for one.
    Dismiss Notice
  6. The results are out! Check them out.
    Dismiss Notice
  7. Don’t forget to sign up for the Hive Cup. There’s a 555 EUR prize pool. Sign up now!
    Dismiss Notice
  8. The Hive Workshop Cup contest results have been announced! See the maps that'll be featured in the Hive Workshop Cup tournament!
    Dismiss Notice
  9. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

How to: Create a Full-working Custom Race

Discussion in 'General Mapping Tutorials' started by Interceptor, Mar 4, 2009.

  1. kaboom2002

    kaboom2002

    Joined:
    Aug 29, 2012
    Messages:
    22
    Resources:
    0
    Resources:
    0
    what about AI's?
     
  2. Jabbarz88

    Jabbarz88

    Joined:
    Nov 1, 2015
    Messages:
    1
    Resources:
    0
    Resources:
    0
    Thanks '3'
     
  3. DeLichBane

    DeLichBane

    Joined:
    Nov 13, 2015
    Messages:
    18
    Resources:
    0
    Resources:
    0
    thanks so much looked for a good turtourial of maping a long time
     
  4. ToastAddict1057

    ToastAddict1057

    Joined:
    Oct 2, 2015
    Messages:
    78
    Resources:
    0
    Resources:
    0
    Very useful indeed but does this work for computers?

    Can i make a specific computer use my race? as example:


    • ((Player 8) controller) Equal to User

    • (Race of (Player 8)) Equal to Undead

    • (Unit-type of (Picked unit)) Equal to Necropolis

    • Unit - Replace (Picked unit) with a Hall of Doom using The old unit's relative life and mana


    Thank you!
     
    Last edited: Apr 3, 2016
  5. MarcusMaxentius

    MarcusMaxentius

    Joined:
    May 30, 2014
    Messages:
    3
    Resources:
    0
    Resources:
    0
    I tried doing this and i failed unfortunately. Once the game starts, it gives me a bunch of workers(mur'gul slaves) and no main town hall(temple of tides)... Anyone has any idea how to fix this?
     
  6. EminXp

    EminXp

    Joined:
    Aug 23, 2017
    Messages:
    3
    Resources:
    0
    Resources:
    0
    Very nice it work thx :D
    But one thing by my new heroes, i can train them all at the first lvl of my main TownHall and i didnt find any anser of this question: Why i can get all heroes at the same TownHall lvl? :mad::(
    I let the hero everything and didnt change.
    Only the name and the new main Buildings for the training lvl i changed.
     
  7. mfdsrax2

    mfdsrax2

    Joined:
    May 19, 2009
    Messages:
    36
    Resources:
    0
    Resources:
    0
    Could you tell me how to add tier requirements? And how to prevent players from training the same hero twice?
     
  8. Vaduliu

    Vaduliu

    Joined:
    Jun 2, 2018
    Messages:
    42
    Resources:
    0
    Resources:
    0
    Can somebody tell me how i can do this?
    (I am bad with triggers)
     
  9. MOS_19D4GB4PL

    MOS_19D4GB4PL

    Joined:
    Jan 12, 2014
    Messages:
    125
    Resources:
    0
    Resources:
    0
    You need to add a new action called if/then/else, multiple functions.
    If you want to have else actions do trully nothing, do not put anything in there at all.
     
  10. Vaduliu

    Vaduliu

    Joined:
    Jun 2, 2018
    Messages:
    42
    Resources:
    0
    Resources:
    0
    Thanks

    Edit:When i start the game all the unit are replaced by the workers of my custom race can somebody help-me?
    Edit2: One of my custom heroes does not count as a hero for the max of 3 heroes if i train him before the 3rd hero, can anyone help me with this, please? (if you can help I based he on the demon hunter)
     
    Last edited: Jun 29, 2018
  11. warock

    warock

    Joined:
    May 1, 2018
    Messages:
    13
    Resources:
    0
    Resources:
    0
    I Don't Have my Race
     
  12. Michael Peppers

    Michael Peppers

    Joined:
    Jun 23, 2009
    Messages:
    148
    Resources:
    1
    Models:
    1
    Resources:
    1
    Just in case...

    A solution using just a little of vJass.

    Custom Race System does everything. You just have to fix a line in it and then write less than ten lines of code. It also handles all Initialization flawlessly, so you can skip writing your own Init triggers. And it has 3 test maps, with a Naga race. And working AI. And a limit of 24 selectable races without dialog boxes (uses handicap values too for selection *if* you want)
     
    Last edited: Dec 3, 2018
  13. RMD

    RMD

    Joined:
    May 1, 2019
    Messages:
    1
    Resources:
    0
    Resources:
    0
    Alright, there is a lot of confusion I have while following your tutorial. First of all, how do I choose which race to replace? I meant to replace night elves but always end up with humans when I test my map. Next, how do I add a custom UI without having all the boxes on top of each other? Lastly, how do I make custom techtrees? Thanks.
     
    Last edited: May 1, 2019
  14. Coffee

    Coffee

    Joined:
    Dec 9, 2018
    Messages:
    1
    Resources:
    0
    Resources:
    0
    Same here, I'm confused... new to map making and I wanted to create a map with a custom race that isn't melee but when I picked orc hero from tavern, then get the peons, their icons are peasants and the sound are for humans and while searching, I found this thread.
    Is this a tutorial on custom race for altered melee? is it possible to set the soundtrack for the race I picked? I dont mind the frame looking like humans, just the sound when I picked the race in game(not lobby)