- Joined
- Dec 9, 2014
- Messages
- 176
So, I just need a way to make the event of a trigger be the triggering player as the one who killed rather than the player who's unit was killed. I'm trying to make it so that if a certain unit is killed, then the player that did the killing get's an effect specific to them. I fiddled with stuff for a bit but couldn't figure out how to do this. Basically, it's a when x player kills x unit, then change ownership of y unit to x player. Any help is much appreciated.