- Joined
- Aug 3, 2008
- Messages
- 1,935
sorry, a bit frustrated.
i am creating a helms deep AOS
It has an RPg Camera. The dimensions of the Camera are :
Z offset = 70
FAr Z = 3000
Distance to target = 400
Angle of Attack = 340
field of view = 70
now i made a few regions called ACR ( Angle Change Region ) That when entered your Z offset is changed to 140, so that your camera doesn't go all stupid. and below terrain.
this is what the trigger was :
here is the trigger :
This is the SAME EXACT KIND OF TRIGGER AND IT DOESN't WORK??
why in the world does this happen??
i am creating a helms deep AOS
It has an RPg Camera. The dimensions of the Camera are :
Z offset = 70
FAr Z = 3000
Distance to target = 400
Angle of Attack = 340
field of view = 70
now i made a few regions called ACR ( Angle Change Region ) That when entered your Z offset is changed to 140, so that your camera doesn't go all stupid. and below terrain.
this is what the trigger was :
-
Event - A unit enters [ Acr 1 ]
-
condition - [ entering unit not equal to player 8 pink ]
- - [ entering unit not equal to player 9 grey ]
- - [ entering unit not equal to player 10 light blue]
- - [ entering unit not equal to player 11 dark green]
- - [ entering unit not equal to player 12 brown]
- - [ entering unit not equal to player netral hostile]
- - [ entering unit not equal to player netral passive]
- - [ entering unit not equal to player netral rescuable]
- - [ entering unit not equal to player netral victim]
- Action - Change [owner of entering unit's] height offset to 140 over 1.5 seconds
-
condition - [ entering unit not equal to player 8 pink ]
here is the trigger :
-
Event - A unit leaves [ Acr 1 ]
-
condition - [ entering unit not equal to player 8 pink ]
- - [ entering unit not equal to player 9 grey ]
- - [ entering unit not equal to player 10 light blue]
- - [ entering unit not equal to player 11 dark green]
- - [ entering unit not equal to player 12 brown]
- - [ entering unit not equal to player netral hostile]
- - [ entering unit not equal to player netral passive]
- - [ entering unit not equal to player netral rescuable]
- - [ entering unit not equal to player netral victim]
- Action - Change [owner of entering unit's] height offset to 70 over 1.5 seconds
-
condition - [ entering unit not equal to player 8 pink ]
This is the SAME EXACT KIND OF TRIGGER AND IT DOESN't WORK??
why in the world does this happen??