- Joined
- Apr 29, 2008
- Messages
- 70
I cant figure out how to attach an item to a model.
Umm, that is to add the orb ability to the triggering unit.
I started to but then i skipped down toDid you read the tutorial.
Umm, so what is the problem?
I kinda didn't understand what half of you guys said, and all I'm having trouble with is this: Unit - Add Dragon Sword to (Triggering unit)
I cant figure out were that trigger is and how to put my assault rifle their
That was the add, orb ability thing that I was talking about.
Just use the tutorial.
Use add ability and add the ability "Aussalt Rifle"
This is an ability based off one of the orb effects. (ie: Orb of Lightning (new)) It attaches an aussalt rifle model to weapon.
First off, you need to import a nice, claw model into your map, please test on a small map. With the smallest size, to decrease loading time.
I found a good model here. Then put Art - Target Goldclaw.mdx. Then Art - Target Attachment Point 1: Hand,left and then put Art - Target Attachment Point 2: Hand,right. Then type in Art - Target Attachments 2. Easy as pie?
You can do it via 2 ways. One is a field in the actual item data I think as used by the battle standard (flag) item. The other is using an ability which applys a graphic affect on a unit which you can change (like an aura). Just make sure the attachment points are correct and the model file used is correct. No triggers are need and thats for sure.
In Art - Target.So were would I type the gold claw art?