- Joined
- Jun 11, 2007
- Messages
- 43
I'm trying to create dummy spells that are hidden within units, but I can't seem to do it correctly. If I take away the icon, it turns into an ugly green square. Also, if I change its button position to 0,0, it ends up automatically taking a free space regardless of the fact that I'm trying to place it somewhere out of sight.
Is this just an example of more hardcoded foibles that Blizzard is no longer trying to resolve? Or is there a way to make spells with no buttons? There has to be some way...I keep seeing Tower Defense games where towers are using spells as attacks, so they must be using some form of triggering with that. But if it's JASS, then I'm out of luck.
Sometimes I wish Blizzard kept a -few- guys on Warcraft III, keeping an ear out for these problems. There are so many things that need fixing.
Is this just an example of more hardcoded foibles that Blizzard is no longer trying to resolve? Or is there a way to make spells with no buttons? There has to be some way...I keep seeing Tower Defense games where towers are using spells as attacks, so they must be using some form of triggering with that. But if it's JASS, then I'm out of luck.
Sometimes I wish Blizzard kept a -few- guys on Warcraft III, keeping an ear out for these problems. There are so many things that need fixing.