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Heros Hit Points and Atack Points

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Level 16
Joined
Jul 21, 2008
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1,121
You can make by editing ''Gameplay Constants''. Now, for example, we will remove strength hit point bonus. Browse to ''Hero Attributes - Hit Point Bonus Per Strength Point''. If you want to remove damage bonus, scroll to ''Hero Attributes - Damage Bonus per Primary Attribute''

57789d1245093254-heros-hit-points-and-atack-points-constants.jpg


You can remove Agility armor bonus, Intelligence mana bonus and regeneration, Strength hit point bonus and regeneration.

You can even add bonus movement speed to agility.
 

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Level 14
Joined
Mar 4, 2009
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1,156
I think it can be found in Gameplay Constants. Seacrh for something like "HP gained per point of Agility/Str/Int".

I this that sucks because it works on all heroes.........

hero with 20 health max could be done with negative upgrades but you would need 100000 level of upgrade (i don´t know how to put unlimited)

  • seting max life back to 20
    • Events
      • Unit - A unit Gains a level
      • Unit - A unit Uses an item
    • Conditions
    • Actions
      • Set INTEGER_1 = (Integer(((Max life of Blood Mage 0012 <gen>) - 20.00)))
      • Player - Set the current research level of Hit Point Bonus -1 to INTEGER_1 for (your player)
if you don´t need lvls,strenght,agility.... for your hero than just Hero - Disable experience gain for (your hero)
 
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