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Hero Spell Ideas

Discussion in 'Idea Factory' started by phoenixfire, Jun 29, 2010.

  1. Boris_Spider

    Boris_Spider

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    Flash:

    The Bandit Queen bedazzles nearby enemy units with her immensity, stunning them for a short duration, in which she kills them all.

    //\\o0//\\
     
  2. cleavinghammer

    cleavinghammer

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    We Have People Everywhere: The Bandit Queen sends a message to her undercover agents, and a team of traitors and saboteurs come out of hiding to attack, disrupting the foe's infrastructure.

    Cast on any enemy building (Must have sight of the building). (X number) of bandits or mercenary units appear next to the building, which loses half its health and is disabled (cannot attack, build, research, receive ressources etc.). The disabling ends once the building's health is completely restored. The bandits themselves are controlled by the player. The type of units summoned depends on the building's race (can't have live humans working inside a Tree of Eternity or Black Citadel, can we?), so make sure to adapt the spell.


    Friends In Unlikely Places: The Bandit Queen calls in a few favors, and a crack team of bandits appears anywhere on the map.

    Bandits can be summoned anywhere on the map and do not require line of sight. This ability costs money, the cost increases with every use.
    Crack team of bandits must meet requirements of movies and video games everywhere: A very large meat shield, a mage, a healer, an archer (or a ranged unit) and an anti-building unit (the explosives carrier).
     
    Last edited: Sep 11, 2010
  3. MultiGod

    MultiGod

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    Mug
    The Bandit chief stuns the target, whilst stealing an amount of the target's money.

    Getaway Trick
    The Bandit Chief spawns an image of hers with 25% damage, but with a full health, whilst concealing herself hidden to run away.

    Back Step Daggers
    The Bandit Chief blinks behind her target, throws some daggers which cause poison, then blinks back to her original position.

    Larger Scars
    The Bandit Chief cuts the target's wound, making it larger, thus it will hurt more. Damage is based on the ratio of the target's max health and current health.