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60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Hero Defense AZ V1u

Submitted by AlastorCrisisAZ
This bundle is marked as approved. It works and satisfies the submission rules.
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General:

Hero Defense AZ is a hero defense scenario modeled after some of our favorite maps. It brings together concepts we observed in maps like Naruto Castle Defense and Hero Defense VN. As we made Hero Defense AZ we focused on making a customizable, dynamic experience to fit the needs of as many players as possible. We implemented this through several user-defined and/or auto-adjusting settings to fit any number of players. We also aimed to create a set of heroes with many different play-styles, including mass-destruction, crowd-control, summon, support, and everything in between. With over 100 items to choose from you'll have tons of builds to try for each hero to find which one works best for you. Enjoy!


Author's Notes:

This map was created on Mac OS X (in the land of PPC) with Blizzard's Warcraft III World Editor. It was tested only on Mac OS X, but downloaders say it works everywhere now. This map is not fully protected, but it is optimized. You can download the latest version in its non-optimized form here. If you modify the map in any way and distribute it, please give us credit, and make sure players can clearly see that it was edited from the original and is not an official version.

We always appreciate feedback, suggestions, and criticism.


Guides:

We've put a little effort into few guides. The hero guide is the only that is even remotely presentable so far. If people show an interest we'll add/improve more guides.



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Heroes:
  • More than 60 custom heroes
  • Each hero has 3 custom abilities (level 1-10) and 1 ultimate custom ability (level 1-5)
  • Max hero level is 200, so you'll (probably) never hit the ceiling
  • Over 100 custom items to customize your hero
  • Tons of crafting recipes
  • Computer-player support
Enemies & Difficulty:
  • 4 different enemy armies to choose from (Fel Horde, Scourge, Bandits, Ancients)
  • 25 fierce waves
  • 5 powerful bosses
  • 9 optional side-bosses
  • Auto-adjusting handicap to accommodate a variable number of players
  • 4 levels of optional increased difficulty (Normal, Hard, Very Hard, Ultimate)
  • An optional solo-only difficulty, called Nerfed
  • 5 wave frequency options
Modes:
  • Normal mode for a regular game
  • Free Play mode, which lets you decide when each wave is sent
  • Challenge mode for a hardcore game where you're out after just one death
  • Legendary mode, where you start at level 100 and enemies are more powerful too
  • Rush mode for massive carnage with waves arriving constantly
  • Territory mode for a new experience
Hidden Stuff:
  • 4 hidden hero passwords awarded at the end of the game if certain conditions are met
  • 10 hidden legendary items acquired under particular conditions while holding a specific item
  • 2 secret shops which can be found through exploration and/or completion of certain requirements
  • 5 Easter-egg-like events


[​IMG]
Many of these screenshots were taken from old versions. Some were taken in a cinematic variation of the map. There's a lot more to see, so we will add more screenshots every once in a while. If you have a cool screenshot of Hero Defense AZ, send us a link!

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Version 1
Added:
  • Everything!
Version 1a
Changed:
  • A few hero stats
  • Description text and some in-game messages
  • All item tooltips now show stat changes (in yellow)
Version 1b
Added:
  • A new secret item
  • A new hired unit in the Arcane Vault
  • 3 "Easter egg"-like events
Changed:
  • Balance, balance, and more balance
  • PB energy increases more slowly
  • Photon Blast: Pilla has more range
  • Photon Blast: Estlla now deals damage equal to 20% of mana drained
  • Adjusted end-of-wave bonuses
  • Shops now use the Q-W-E-R, A-S-D-F, Z-X-C-V hotkeys for selling items
Removed:
  • The Castle's Arcane Surge ability (was supposed to be part of a feature that was never implemented)
Fixed:
  • A bug that caused item duplication
  • Foresight no longer tries to display waves after 25
  • The wave timer no longer stays after 25
  • MAGs no longer clash with the Tome of Midnight
  • A problem which caused the hero to become trapped after teleporting to a certain node
Version 1c
Changed:
  • Greatly improved the Temptress and Ranger
  • Improved the Zombie, Treant Sage, Energy, and Queen Spider
  • Balanced various things
  • Some minor stuff here and there
Fixed:
  • Several heroes now have the correct sound
Version 1d
Added:
  • A new hero, the Blight Fiend
  • 5 more Secret Legendary items
  • A new command, which allows players to choose which hero each bot will be
Changed:
  • Improved the Ghost King
  • Side-bosses are weaker
  • Balanced various things
  • Reduced the filesize of the map with Vexorian's optimizer
  • Photo Blast: Pilla will halve the HP of bosses, rather than reducing their HP to 1, as it does with regular enemies
Removed:
  • Pandaren Battlemaster (wasn't very original; replaced by Blight Fiend)
Fixed:
  • Some green icons
  • An unlikely bug where computer players could potentially be the same hero
Version 1e
Added:
  • A new game option, Enemy Army Selection
  • A new enemy army, the Scourge
  • Blade of Midnight
Changed:
  • Various balancing issues
Version 1f
Added:
  • A new enemy army, Bandits
  • A "Random" option for the enemy army selection
Version 1g
Added:
  • A new enemy army, Ancients
Changed:
  • Various balance issues
  • Various aesthetics
Version 1h
Changed:
  • Improved the Worgen
  • Improved trigger efficiency slightly
  • Various balance issues
Version 1i
Changed:
  • Fixed an error in the triggers (thanks, Kobas!)
Version 1j
Added:
  • A new item, Chaos Essence, which is sold by the Keeper of Essence
  • A new item, Brilliance, which is sold by Lord Alastor's Wares
  • A new item, Darkness, which is sold by TehCrisis
  • A new hired unit, Spirit of Construction, which is sold by the Mercenary
  • A new hired unit, Spirit of Sky, which is sold by the Mercenary
Changed:
  • Low level crafting recipes now have the icon of the crafted item instead of a scroll
  • Essence items now have active abilities
  • Item tooltips are now more colorful
  • Improved the clarity of some item tooltips
  • Minor stuff here and there
  • Decreases the HP of the Sight Ward
  • The repair time of various buildings
Fixed:
  • Nothing to do with the elusive loading error
Version 1k
Added:
  • A new secret shop (Hint: it spawns at a random location when certain conditions are met, and a message will appear to all players at that time)
  • Added 4 new items to the second secret shop
Version 1l
Changed:
  • Fixed some bugs with the new shop and item additions introduced in Version 1k
Version 1m
Added:
  • Added a new Seal item (like those sold by the Arcane Vault) to the secret shop that was introduced in Version 1k
Changed:
  • Fine-tuned and added lore to the items introduced in Version 1k
  • Improved event trigger safety and glitch-prevention slightly
Version 1n
Changed:
  • Reduced the enemy handicap in legendary mode
Fixed:
  • Various trigger inefficiencies
  • More bugs from Version 1k
Version 1o
Fixed:
  • Something that apparently caused a loading error (thanks, cold_moon!)
Version 1p
Removed:
  • Removed the cause of the error mentioned in the Version 1o change log, because simply remaking it didn't fix the problem
Version 1q
Added:
  • A new game mode, Territory, in which players can capture flags on the map to get bonus gold income
  • The Firelord; this unit causes crashes for some users if selected; DO NOT click on this unit if you have experienced crashes in the past
Changed:
  • Balance
Fixed:
  • The buy hotkeys for items in the Keeper of Essence shop
Version 1r
Changed:
  • In Territory mode respawn time is affected by the number of flags your team controls
  • In Territory mode the chance for enemies to drop Arcane Seals is increased by the number of flags your team controls
Fixed:
  • Various issues from the last update
Version 1s
Added:
  • Some new items to one of the secret shops
Changed:
  • In Territory mode flags affect a few more game aspects
  • Various aesthetics
  • Some minor balance issues
  • The requirements for unlocking password heroes
Fixed:
  • A few tooltips
  • More problems with Territory mode
Version 1t
Added:
  • 4 new items to a secret shop
Changed:
  • Various aesthetics
  • A few balance issues
  • Improved several trigger-enhanced abilities
Fixed:
  • An issue with the Swordmaster's Crimson Swallow ability and the Centaur's Charge ability which caused the caster to become stuck (reported by CafeSaiGon)
Version 1u
Changed:
  • Some stuff (can't remember XD)
Fixed:
  • Whatever I said I'd fix
Version 1u
Added:
  • Some new items to the Apothecary
Changed:
  • Various aesthetics
  • A few balance issues
  • Improved several trigger-enhanced abilities
  • Remade the Demon Hunter's Demon Boost ability
  • Remade the Colossus' Rage Quit ability


[​IMG]
See the Credits quest in-game for slightly more information.

Development:
  • Teh Crisis
  • Lord Alastor
Models and Icons:
  • Sellenisko
  • expresso
  • sPy
  • Cavman and Mr Goblin
  • CRAZYRUSSIAN
  • Tranquil
  • Suselishe
  • Trarrasque
  • WILLTHEALMIGHTY
  • zeshuri
  • dickxunder
  • HappyTauren
  • Lordan12
  • Ampharos_222
  • Fel Orc Crossbowman
  • Misha
  • Mainy
  • Dionesisst
  • Elenai
  • Dan van Ohllus
  • soulreaver6
  • jetfanginferno
Special Thanks:
  • cold_moon


Anyway, you might've figured out that this project pretty much died. Of course, if you really want the REAL latest version (not optimized, not protected) click here. Development was cut short when we were partially done with the gold version, so we called this one Gold Prototype 1.


Keywords:
Hero, Defense, AZ, Castle, Leeroy, Jenkins, Heroes, Secret, Hidden, Defend, Fun, Custom, Open, Optimized
Contents

Hero Defense AZ V1u (Map)

Reviews
Moderator
[img]Orcnet [19:21, 2012/Nov/08] "Approved"
  1. AlastorCrisisAZ

    AlastorCrisisAZ

    Joined:
    May 22, 2012
    Messages:
    21
    Resources:
    1
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    1
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    1
    Dang. I was really hoping that would fix everything.

    I PMed you about the non-optized version.

    For version 1p I will simply remove that unit. If the problem is fixed I'll add the unit to version 1q.
     
  2. CafeSaiGon

    CafeSaiGon

    Joined:
    Oct 2, 2011
    Messages:
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  3. cold_moon

    cold_moon

    Joined:
    Jun 8, 2012
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    8
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    0
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    I take a deep look into assembly execute command and found the error in ability A09A of Firelord. Error when read data <A09A:CastX> (X=1,2,3,4,5) and maybe include <A09A:DurX> (I can't test this because war3 exit when read <A09A:CastX> i see war3 read <A09A:Cast5> first and war3 stop work)
    Ubertip:"Calls down a meteor. Takes <A09A:CastX> seconds to cast. Burns the ground for <A09A:DurX> seconds. "

    I use non-opt ver and set five Ubertext to default then i can load without error

    Edit: I tested with Ubertip:"Calls down a meteor. Takes removed seconds to cast. Burns the ground for <A09A:Dur5> seconds. " and war3 still crash.
     
    Last edited: Jan 10, 2013
  4. arrug

    arrug

    Joined:
    Dec 3, 2012
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    Nice, the map works for me now ;D. Unlocked 3 secret characters too, but i think the new secret shop is annoying sometimes, since it doesnt spawn at the same place ;D.

    Great work!
     
  5. copsychus

    copsychus

    Joined:
    Dec 20, 2007
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    Plz fix this, sometimes war 3 error popup while loading screen [not every game, rarely]
     
  6. CafeSaiGon

    CafeSaiGon

    Joined:
    Oct 2, 2011
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    From: Hero Defense AZ v1s

    centaur bug in single player, under control of bot.. he couldnt move, attack or cast spells, even when he died and resurrected he "flew" some distance & got bugged again.. it was like that from his lvl 17 or somewhere near that..
     
  7. AlastorCrisisAZ

    AlastorCrisisAZ

    Joined:
    May 22, 2012
    Messages:
    21
    Resources:
    1
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    Resources:
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    Thanks for the feedback arrug, copsychus, and CafeSaiGon. Sorry I haven't been here to check up on comments for a few days.

    I'll investigate the Centaur thing now since it doesn't sound too complicated. XD


    EDIT: Found the problem. It'll be fixed next update. Thanks again for the feedback.
     
    Last edited: Jan 14, 2013
  8. barnacleman

    barnacleman

    Joined:
    Mar 29, 2012
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    A vampire that dies with matamorphasis active does not revive
     
  9. AlastorCrisisAZ

    AlastorCrisisAZ

    Joined:
    May 22, 2012
    Messages:
    21
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    Resources:
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    Thanks for the bug report. I'll look into it soon. For now just try using the "-k" command... or just don't use that hero.

    EDIT: Anyway, we'll be putting this project on the back burner for a while. I'll still check here at least few times a week in case anyone finds a bug.
     
    Last edited: Jan 22, 2013
  10. pleroxian cherub

    pleroxian cherub

    Joined:
    Jan 26, 2013
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    awesome experience playing it (like the hunt for free gold) and good balance too! :ogre_love:
    unfortunately I'm too "young" to vote but it's a 5/5

    Thank you, AlastorCrisisAZ
     
  11. arrug

    arrug

    Joined:
    Dec 3, 2012
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    I have some questions,

    How do "Chaos secret shop" spawn? It doesn't always spawn, that's why im wondering.

    How do you unlock "spirit of corruption", it seems kinda hard to fix. (EDIT: seems just like being time)

    How do you unlock "Obsidian", i thought it was after a number of casts but it doesn't seem like it is.

    If you don't want to spoil how, then just say that. Ill figure it out someday anyways ;D.

    I think Blight fiends towers should have lower CD, and have lower upgrade time. Seems like the CD is almost 2-3 waves and the upgrade time the same.
    And the towers wisp build could also have a little lower build time.

    Just something that was annoying to me, others might feel different.
     
    Last edited: Mar 15, 2013
  12. AlastorCrisisAZ

    AlastorCrisisAZ

    Joined:
    May 22, 2012
    Messages:
    21
    Resources:
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    Resources:
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    Thanks for the feedback!

    Sorry, I haven't been on lately.

    The Chaos Secret Shop spawns when a certain amount of Chaos Credits are accumulated by the team. They are *mostly* gained by completing events, like gathering herbs.

    Yes, you're right about Spirit of Corruption. It is unlocked after it is held for a certain amount of time, but dropping it resets the timer.

    I'm pretty sure Obsidian is based on the number of casts, but I can't remember for sure.

    Next time I get around to editing the map hopefully I will remember to check back here for the Blight Fiend stuff. Again, sorry for the delay... and for not remembering most of the stuff you asked about.



    EDIT: Since I'm already logged on... anyone who wants the non-optimized version can get it here. If you modify the map in any way and distribute it, please give us credit, and make sure players can clearly see that it was edited from the original and is not an official version.
     
    Last edited: Mar 23, 2013
  13. Dread stalker

    Dread stalker

    Joined:
    Aug 15, 2018
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    Hi all plz send me name map like this map