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Hero Contest #6 - The First Invasion

Discussion in 'Contest Archive' started by Pharaoh_, Nov 1, 2012.

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  1. HammerFist132

    HammerFist132

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    Done 3 spels, but I cannot get idea about ultimate :). Judging terrain worst idea possible.
     
  2. Adiktuz

    Adiktuz

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    oh noes... Seems like I cannot finish on time... I'm still working on completing the hero idea... I'd still try to post a WIP and final entry if time permits... :)

    about the terrain thingy, hmmmm... well, there's no terrain on the criteria...

    as for gameplay, I think it's good to make sure that you made the right gameplay that will bring out the highlights of your hero... XD...
     
  3. mckill2009

    mckill2009

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    Ok now this is my FINAL ENTRY:
    I'm too lazy to make a full description here so I made a video and just open the map :p...
    Credits

    Icons:
    BTNFrostBolt By -BerZeKeR-
    BTNGlacierBlades By Blizzard Entertainment
    BTNFrozenDeath By Sansui
    BTNHeroArchMaiden By Elenai
    BTNstormblast By ~Void~

    Models:
    SubZeroSword_ByEpsilon By epsilon
    Archmaiden By Elenai


    http://www.youtube.com/watch?v=N43ovUz1Xdc&list=UUig-6-Xp6bR8IZcEcVNpfeQ&index=1&feature=plcp
     

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  4. Lordkoon

    Lordkoon

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    Nice one mckill2009, perhaps you should replace the 'parasite' overhead effect of your second spell with something more fitting to frost spells. And the ult seems a bit messy to me. Too many effects to actually see what's going on on the field.
     
  5. HammerFist132

    HammerFist132

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  6. Freyleyes

    Freyleyes

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    Here is a wip, it is still very early work. The spells still need work, this is more a concept of the "system" of how the here works.
     

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  7. Mephestrial

    Mephestrial

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    This is my entry, the Shadow Warrior. Kind of a prequel to the Demonhunter since demons were unheard of by the night elves until the first invasion.
    WIP Screenshots
    WC3HeroContest6_A.jpg WC3HeroContest6_B.jpg WC3HeroContest6_C.jpg


    Edit: Fixed some tooltips. Thanks guys for pointing them out.
     

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    Last edited: Nov 23, 2012
  8. Lordkoon

    Lordkoon

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    I think that the synergy of your spells is missing. You give the hero a potential aoe banish spell but no secondary spell that does magic damage , unless the blink-shockwave is the main damage sourse or the first spell is low cooldown and easily spammed.
     
  9. Adiktuz

    Adiktuz

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    Hmmm... maybe add the amount of added damage on the tooltip of the third skill... then on the first skill, you used uncorporeal first, then ethereal on the next lines... I think it will be much better to decide on a single term for that...
     
  10. GreeN!X

    GreeN!X

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    Just did some changes and stuff..

    Here's my Last and Final Entry (Unless I want to change it again)


    Oh Yeah, forgot to credit..
    Credits:
    Suselishe - Mobile Ancient of life (http://www.hiveworkshop.com/forums/...576/?prev=search=mobile%20ancient&d=list&r=20)
    Hexus - Flower Dryad Model (http://www.hiveworkshop.com/forums/...19430/?prev=search=flower%20dryad&d=list&r=20)
    Flower Dryad Missile (http://www.hiveworkshop.com/forums/...20285/?prev=search=flower%20dryad&d=list&r=20)
     
  11. Mephestrial

    Mephestrial

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    I can't believe i missed that uncorporeal thing. Gonna fix it.

    It says help not do it all, once they are ethereal they become the Druid of the Talons' and Chimeras' problem.
     
  12. Adiktuz

    Adiktuz

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    Add the damage and stun duration to the 2nd spell tooltip too... :)

    I clearly SEE two damaging spells there which will both benefit from ethereal I think...

    if something was a bit-off with the ethereal thing, I'd say it was the third... the ethereal thingy will decrease the potency of his third since the third's effects are bonus damage and mana regain upon hit and getting hit...
     
  13. Mephestrial

    Mephestrial

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    Its only a chance of turning them ethereal, so it doesn't effect it too much. Plus the mana not gained from them being unable to attack you kinda balances it out so that the hero isn't activating Lawn-Mower mode with his Blade of Darkness ability.
     
  14. Chaosy

    Chaosy

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    haha, my idea and spells have been finished for 15 days but I got fixes left.
    One spell is not MUI and not added credits + bug fixes if I find something
     
  15. Lordkoon

    Lordkoon

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    Yes but look at the judging criteria of Synergy :How well do the abilities work with each other? Not with other units or enviroment.

    @Adiktuz Yes two spells would benefit from it if firstly the Blade of Darkness has low enough cooldown to be used again shortly after using it the first time to turn a unit ethereal, secondly the blink-shockwave kinda looses its potential when used to escape because the wave would not likely hit enemies if you are runing from them. And yes the third spell suffers when the ethereal effect of the blades activate.
     
  16. mckill2009

    mckill2009

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    I think you mean the passive(3rd) spell, well I't a virus ability so I think it's fitting, anyway it can easily be changed in the object editor...

    About the last, the only big effect there is the water blast and the birth of the elementals, the user can change it also coz it's configurable...thanks fr the tip though :)...
     
  17. Adiktuz

    Adiktuz

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    I would really suggest trying to find a way to make them synergistic while maintaining balance... because right now, you're making them a bit antagonistic to balance things out... it's not a bad approach but balancing while maintaining synergy is a better choice, assuming you can pull it off...

    @mckill - it's configurable, but please remember that this is a contest in which case, the user is none other than YOU... so make sure you configure it the way that you want to coz that is what will be judged...

    configurability is a part of a good code, but make sure you use what you think is the "best" settings to pull off a good aesthetic too... after all this is a Hero contest, not a coding contest... :)
     
  18. Meepo-

    Meepo-

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    Final entry!

    My Final Entry, let me know if u found a bug :)
    CREDITS
    Ancient of Stone Model: AncientOfStone_Hammer by Lee(Korean) [kuegukechu]
    Stone Anger Icon: BTNMudGolem by Marcos DAB


    UPDATE:
    -Rescale Stone Anger Bonus HP to 550, Bonus dmg to 25 and Bonus armor to 5.
    -Fix some abilities tooltips.
     

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    Last edited: Nov 30, 2012
  19. Almia

    Almia

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    My Ultimate spell:
    [​IMG]

    but somehow,bugs lightning :/
     

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  20. GreeN!X

    GreeN!X

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    @Radamantus that looks epic..
     
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