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[Solved] -Help with Path Finding-

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Apr 22, 2011
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Ok im tinking about some new Project and I whould like to have B2M's HighREsDooDads in it ... but i can figure out how to set the path for the EXPANSION PACK i know how for the Old pack...please if you find some time leave a message like a Tutorial or however you want :)

:ogre_rage:
 
"NAME" is the name of the texture. So after you have imported it, just put Textures\RTES\<NAME OF THE TEXTURE>.blp.

So, for example, if you are importing something called TreeTexture3.blp (this is just made-up), then you would set its path in the import manager to:
Textures\RTES\TreeTexture3.blp

Note that this doesn't apply for all imported textures, just the ones in Born2Modificate's high-res pack.

Just take a look at his sample map (check wc3c.net), it has them all imported already. All you need to do is use the same paths that he did in the map.
 
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