• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

[JASS] Help with jass!

Status
Not open for further replies.
Level 7
Joined
Jun 16, 2008
Messages
327
Triggering player = GetTriggerPlayer()
Owner of triggering unit = GetOwningPlayer(unit)
Remember to use a local or global to store the triggering unit (GetTriggerUnit)

So, basically, if you're trying to replace the GetLocalPLayer with a triggering player or owner of triggering unit, try this:

JASS:
(if ( GetTriggerPlayer() == Player0) ) then)

or

JASS:
local unit TriggeringUnit = GetTriggerUnit()
(if ( GetOwningPlayer(TriggeringUnit) == Player(0) ) then)
 
Level 12
Joined
Apr 27, 2008
Messages
1,228
if GetLocalPlayer() == GetTriggerPlayer() then

But be careful with GetLocalPlayer, cause if used badly, can cause desyncs.
So read [/url=http://www.thehelper.net/forums/showthread.php?t=89207]this[/url].
 
Status
Not open for further replies.
Top