- Joined
- Jun 12, 2009
- Messages
- 7
Ok, so basically i am making a Nazi Zombies map, i want for when a player gets hit his/her screen is tinted more and more red based on health.
So say red gets hit by a zombie and is at half health. I want so that red's screen, and only red's screen gets a dark red "dream" filter that fades as their health regenerates. Please help!
So say red gets hit by a zombie and is at half health. I want so that red's screen, and only red's screen gets a dark red "dream" filter that fades as their health regenerates. Please help!