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Its really easy. You have to go in the trigger editor and use the Map initialisation event for starting quests. Than you go in actions and search for quests. Exemple :
Quests
Events
Map initialization
Conditions
Actions
Quest - Create a Optional quest titled Credits with the description Created by you,using icon path ReplaceableTextures\CommandButtons\BTNSpellBookBLS.blp
Quest - Create a Optional quest titled SEARCH with the description search for someone, using icon path ReplaceableTextures\CommandButtons\BTNStun.blp
Quest - Create a Required quest titled Guy Lost with the description Optional SEARCH, using icon path ReplaceableTextures\CommandButtons\BTNPickUpItem.blp
Quest - Create a Required quest titled Gods with the description They are important, using icon path ReplaceableTextures\CommandButtons\BTNHealOn.blp
Its really easy. You have to go in the trigger editor and use the Map initialisation event for starting quests. Than you go in actions and search for quests. Exemple :
Quests
Events
Map initialization
Conditions
Actions
Quest - Create a Optional quest titled Credits with the description Created by you,using icon path ReplaceableTextures\CommandButtons\BTNSpellBookBLS.blp
Quest - Create a Optional quest titled SEARCH with the description search for someone, using icon path ReplaceableTextures\CommandButtons\BTNStun.blp
Quest - Create a Required quest titled Guy Lost with the description Optional SEARCH, using icon path ReplaceableTextures\CommandButtons\BTNPickUpItem.blp
Quest - Create a Required quest titled Gods with the description They are important, using icon path ReplaceableTextures\CommandButtons\BTNHealOn.blp
NOTE: Quests, Multiboard, and Leaderboard cannot be created/displayed at map initialization. It's best to set the Event as the Game Time is 0.01 seconds so that people won't notice the difference.
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