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I increased the scale size of an object but I want to know how to make it solid. e.g. I changed the scale of a unit from 1.00 to 3.00 but in game I can pass through it WHY?
A model is exactly that - a model. the Collision Size of a unit determines from how far away units will bump into it, and this is unchangeable thru triggers ( as far as i know )
Farstrider --- the little circle is just the Selection Scale
if its a model that cant be touched in game (doesnt have hp) then i suggest just placing pathing blockers around it. else find the most fitting unitpathing model
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