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Harvest Gold Question

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Level 19
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Apr 10, 2010
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Well for changing the resource carried, either change the name and stuff about gold through Game Interface (not sure) or base the ability off the Ghouls Harvest Lumber.
For the harvest ability not targeting a gold mine, well make it based of lumber or use the Gold Mine as a base unit and edit its values.
 
Level 11
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Feb 23, 2009
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What I basically want, optimally, is 2 trees.... but one is tiberium and the other crystals. ATM I have tiberium as the tree and crystals as neutral passive units that I make hostile through triggers (the selection circle stays yellow like that and it doesn't look like crystals are a threat lol).

But I am not satisfied because the harvester has no need to go back to the refinery for crystals >.<... That's my problem lol...
I thought of making a huge gold mine crystal but it makes no sense!!!...
 
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