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HangOut Defence VIIIc

Submitted by john2_gadi
This bundle is marked as approved. It works and satisfies the submission rules.
:goblin_yeah: -->>HDV<<-- :goblin_yeah:
:ctwist: HangOut Defence VIIIB :ctwist:
:razz::razz:

Description about this map.

REMINDER:

"I'm improving this map STEP BY STEP" "First of all I want you to be reminded that bugs are always there for each and every update so if you find a bug on this map just let me now and I'll try to fix it, And for those grammar errors will I'l try to find were it is.:goblin_good_job: Will for abilities there are some standard which I use and so that for each and every updates I will change it or replace or make it stronger if it is weak. So I need your comment for that. Or try this :fp:
You want to add your hero on the map?
Its easy!
Just create your own ability of your own hero from your WoW Editor (.w3x)
and give send it to me on :fp:CLICK HERE or send it to my email hangout_darkangel@yahoo.com.

:fp:NOTE:

Will lets start:
Each player can only control 1 hero or short for 1 Hero/Player.

Mission:
Will its very simple.
For all the Players of Villagers your mission is to destroy the Porters Altar of chaos.
And for the Players of Porters you must destroy the Center Hall of the Villagers to win the game. So your moves are Attack and Defend. else your :thumbs_down: :grin:


:fp:
Details
This is the town of Villager's the tall tower from the left side is their Center Hall. The Porter's must destroy that Center Hall to destroy the race of the human kind.[​IMG]

And now this is the town of the Porter's, the structure which is guarded with the two tower's is called as the Altar of Chaos. Villager's must destroy that Altar of Chaos in order to stop the Porters.[​IMG]



What is important?
"You must have an "Intelligence" for escaping and using abilities, "Agility" for fast turns in and turns out on any hostile situations and "Strength" to face your enemies without fear and crash them with your powerful hands. So try to use your "Intelligent combine it with you Agility and Strength"


Changes Logs


VIIIc


Item:
-Now the Vampirism increases by 2 its charge every time the carrier kills a hero.

Hero:
-I have change the ability some of the heroes. (See it on the gameplay.)
-"Will every update I'm repairing or changing heroes abilities."

Upgrades:
-Mana Gain is now 10 levels + 2% regain.
-Also I Increase the effect of the other upgrade.
Speed - +20% Attackspeed, +20 Movement Speed.
Damage Base - Range: 1 - 5, Melee 1- 5.



VIIIb


Hero:
-I have change the ability of Archerer. (See it on the gameplay.)
-I also repair the last skill of Captain Maru, because on the last version early at level 1 you can acquire its last skill so now I made it: Level Required to Level 6.
-I replace the 2 skill of T'Warrior. (See it on the gameplay.)
-"Will every update I'm repairing or changing heroes abilities."


VIIIa


Hero:
-I have change the ability of Captain Maru because it causes some leaks. (See it on the gameplay.)
-I change the damage of Heavy Workers last skill or so called as "Great Tower's" damage from 120/tower to 40/tower because its so strong.
-"Will every update I'm repairing or changing heroes abilities."

Unit:
-I change the position of the Super's Shop. (Can't describe if were so just see it on the game play.)
-I also change the placement of the "Green Fire Legend" near at the center of the map.


VIII


Hero:
-I have change the ability of Blink. (See it on the gameplay.)
-I have also change some of the others.
-Make the Dragon Fire extra damage from 30 to 100 because its her fourth ability so it must be a little stronger.
-"Will every update I'm repairing or changing heroes abilities."

Item:
-I added new item on the river its called as "├Ćnvisibility".(Check it on the game play.)

VIIe


Hero:
-I have change the ability of Captain Maru. (See it on the gameplay.)

-"Will every update I'm repairing or changing heroes abilities."

Item:
-No changes.

Commands:
*No new Command*



Game Type Commands

Enter-play command from the start of the game. and it will set to normal game mode.
(Just from now -play is the only gameplay commands. Hope soon on the other update, i will put another command like ramdom, reverse or something new)
Enter -cm command to set the fighter's spawn only at the center of short for Center Mode/Mid only.
Enter -box command to set the fighter's spwn only at the Top&Above but not on the mid.


Before Inforcement expires

-sc to set the fighter's already to super creeps or mega creeps.
-sh10 to set your heroes starting level to 10.
-br25 to set your heroes starting level to maximum level or 25.


Gameplay Commands

-s to know the movement speed of a hero.
-lvl to know the level of a hero.
-item to know the item carried by a hero.
-ma to see who controls the hero.
-cls to clear screen.

-help to see the gameplay commands.




Extra Game Details
Here are some pictures. Hopefully next tym I'll try to record a gameplay of this map.
[​IMG] [​IMG] [​IMG] [​IMG] [​IMG]


Gameplay Screen Shoots

Here I'm Playing for the Villager's

[​IMG]

[​IMG]

[​IMG]

[​IMG]

[​IMG]

[​IMG]

[​IMG]

[​IMG]

[​IMG]

[​IMG]

[​IMG]



[​IMG]

:ctwist: Hope you like it!!!:ctwist:
:ctwist:Please Give Any comment or bug report on this map.:ctwist:

Keywords:
hangout, jabaware, hang, war, ware, aos, rpg, good, map, battle, defence, AOS,darkangel, dark angel,warcraft, battle
Contents

HangOut Defence VIIIc (Map)

Reviews
Moderator
09:22, 25th Jun 2011 -Kobas-: Status: Approved Comment
?

Is the map good?

  1. Yes its Great!

    25.0%
  2. Ahhm! Will its fine but still needs some improvements!

    35.0%
  3. Ahhm! Will its fine but terrain needs some improvements!

    0 vote(s)
    0.0%
  4. Ahhm! Will its fine but units still need some improvements!

    0 vote(s)
    0.0%
  5. Ahhm! Will I may not yet found whats special on this map!

    10.0%
  6. Nope! Just improve it I may vote for approval soon!

    30.0%
Multiple votes are allowed.
  1. cboy123

    cboy123

    Joined:
    Aug 1, 2009
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    663
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    Another AoS map. Hahaha. Looks like there is some AoS madness nowadays.
     
  2. Windu

    Windu

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    I tested it. I don't like it for several reasons:

    1. Spells are too simple and most of them - useless.
    2. Creeps are way too strong, or perhaps heroes are too weak.
    3. Towers are DAMN strong.
     
  3. drakexx

    drakexx

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    Sep 8, 2010
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    awesome 5/5
    +rep :))
     
  4. john2_gadi

    john2_gadi

    Joined:
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    :vw_wtf:Like I said every update there are some changes on the heroes abilities. So keep posting any comment any suggestions. ^_^ Thanks:vw_wtf:
    "YOU ALWAYS START FROM BEING WEAK BEFORE YOU GOT STRONG"
     
    Last edited: Feb 29, 2012
  5. BLKS

    BLKS

    Joined:
    Sep 21, 2009
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    i think i wont be mistaken if i would say its Dota copy ..
     
  6. FrostScythe

    FrostScythe

    Joined:
    Aug 29, 2010
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    You didint create the game? :mad:
     
  7. john2_gadi

    john2_gadi

    Joined:
    Sep 1, 2009
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    its not a dota copy, maybe the gameplay looks similar but it isn't that at much..

    yeS of cuRs i cReateD thiS gAme... john2_gadi is just my username but on my authors map i put JABAWARE bcus its the name of my official site... lol
     
    Last edited: Aug 2, 2011
  8. Ironside

    Ironside

    Joined:
    Feb 3, 2009
    Messages:
    2,722
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    4
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    Tutorials:
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    Review by Ironside
    ----------------------



    Positive features:

    - Well written descriptions
    - Unique and lots of items
    - Has a multiboard
    - Has a quest menu
    - Good terrain

    Negative features:

    - I played with Skeleton dragon, his lifesteal doesn't affect him, looks like a bad idea
    - The spells are very simple
    - Should have more modes and commands

    Additional Information / Conclusion:

    The map is good, but you should add more features to it. Good Luck.

    Rating: 3/5
    Vote for:
    Approved


     
  9. john2_gadi

    john2_gadi

    Joined:
    Sep 1, 2009
    Messages:
    22
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    Thanks you Ironside for the comment and approval. ^_^

    Thank you for your comment. Now I am currently updating this map to its new version. It may take a prolong time to moderate cause I am completely over hauling this map so that it could be played better soon.

    Edit;
    Sorry for the late information but the map title isn't HangOut but its HanggOut I always forgot putting double "gg" ^_^. Hope for consideration. I will fix this once I update my map. Thanks
     
    Last edited: Feb 29, 2012