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Halo Master Chief TEAMCOLOURED

USE THE "WEAPON" ATTACHMENT POINT!USE THE "WEAPON" ATTACHMENT POINT!USE THE "WEAPON" ATTACHMENT POINT!USE THE "WEAPON" ATTACHMENT POINT!
THIS IS THE TEAMCOLOURED VERSION.

Original Author Jun89/Jongkaidut'89/Aznwhore
Fixed by Werewulf

*Added Teamcolour to the model/Alpha to its Texture (comes with non teamcolour version)
*Increased the models scale
*Added Death sound
*Fixed and re-adjusted Weapon Ref (attachment point)
*Lowered file size (model and texture)
*Re-Adjusted Extents
*Edited Camera View
*Removed the Decay anim, I think him lying dead is more realistic than him just ...melting into the ground or ghosting away.

I have rights to post this model as I have come in contact with the author.

HUMAN HALO WEAPONS FOUND HERE:
http://www.hiveworkshop.com/forums/showpost.php?p=343423&postcount=16
USE THE "WEAPON" ATTACHMENT POINT!USE THE "WEAPON" ATTACHMENT POINT!USE THE "WEAPON" ATTACHMENT POINT!
IF there are more comments saying the attachment point/guns are backwards, then you are "doinitwrong" and I wont help you.

Keywords:
halo master chief soldier trooper space game
Contents

Halo Master Chief TEAMCOLOURED (Model)

Reviews
11:17, 18th May 2008 HappyTauren: Incredibly well done model, by Aznwhore. Suits every Halo map.

Moderator

M

Moderator

11:17, 18th May 2008
HappyTauren: Incredibly well done model, by Aznwhore. Suits every Halo map.
 
Level 6
Joined
May 13, 2007
Messages
231
Just need a few Halo (1, 2, or 3..) weapon attachments.. A few good Covenant models... (Grunts mostly to blow the hell out of with Rocket Launchers and Plasma grenades. XD) And we are set!! And being team colored teamed games will be so interesting... That or people will make cinematics of Red vs Blue.. Now that would be freaking AWESOME!
 
Level 3
Joined
Sep 6, 2007
Messages
42
I cannot get it working i know it is not approved yet, but i tried Textures\MasterChief_NOTC.blp and i tried MasterChief_NOTC.blp, but they dont work i have other models working that way. can someone tell me what i am doing wrong and the main model i didnt change the path of that at all.

Edit: Nevermind somehow i think i mixed the two versions of the master cheifs up
 
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Level 8
Joined
May 7, 2007
Messages
278
I recently downloaded this (and non-teamcolored one) and so far I am having trouble attaching guns (assault rifle, sniper, etc). I set the attachment point to hand,right the first time, that didnt work. Then hand,left that didnt work either. Am I doing something wrong? (and no, im not using the pickup model, just the regular attachment model)

Heres what happens, instead of attatching to the hand, it goes through the body. I must be doing something wrong, because I saw your screenshots, and they were on correctly.
 
Level 4
Joined
Aug 19, 2004
Messages
68
I have the same issue Doron, I tried both hand right and origin only to have the gun hanging out of his ass o_O
I downloaded the team color one and sadly it doesnt seem to have any team coloring to it. I compaired both the non-tc and tc zip files to find they both have the same name. Could be a possible error on Wulf's part, uploaded the wrong zip and all. Other than the lack of team color like the screen shot says its supposed to have, it beats the hell outta using a MC skin on the marine model lol
 
Level 45
Joined
Jun 3, 2005
Messages
6,982
I have tested the models and made sure they work and I assure you they do. I do not remember the attachment I listed on it. Simply check magos with it and check it. I wont help you if you are having problems as they are on your side. i do not wish is carry great support for this model, only to upload it and remind you i do have it functioning as its been tested in the past before upload.
 
Level 7
Joined
Feb 9, 2008
Messages
294
Btw, are you planning on uploading an icon matching master chief? It would be more of use than just MC without an icon.
 
Level 4
Joined
Feb 19, 2008
Messages
61
I know this may sound crapy, but i downloaded the weapons and changed the model file of a item to a rocket launcher path and when i tried to pick it up it didn't show masterchief with a rocket launchet. I really need help Please help me
 
Level 16
Joined
Jun 25, 2008
Messages
1,043
How to attach weapons to this model:
use this tutorial:
http://www.hiveworkshop.com/forums/showthread.php?t=7314
But instead of "left hand" / "right hand" etc
use "weapon"!
Works 100% flawless!
Hope it helps ya'll :)

example:
  • MC weapon
    • Events
      • Map initialization
    • Conditions
    • Actions
      • Special Effect - Create a special effect attached to the weapon of Halo Shooter 0017 <gen> using AssualtRifle.mdx
 
Level 1
Joined
Feb 27, 2008
Messages
3
i did i was just stupid lol i got it, i wasnt attaching it to weapon i was doing hand -.- thanks any way
 
Level 2
Joined
Nov 26, 2008
Messages
7
Elites and Covie Weapons

T_T No Elites and Covie weapons? Please upload them! If not all we will have is armies of MCs! (Hmm...Maybe that's not so bad...)
Why not upload them? You're taking away opportunity away from us!(Mostly me. Lol)
 
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Level 10
Joined
Feb 22, 2008
Messages
619
needs an icon

guys it's easier to use an ability for your attachent point then it is using a trigger, that way you don't hafto put the trigger on every single unit you want to have the attachment point.

all you hafto do is go into the abilities screen in object editor, click Create New Ability, go to Sphere in units, then just edit the Art - Target and the Art - Attachment Points, then give your unit(s) the ability
 
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there is a critical error with this model.

when you use the ''Grenade throw animation'' the throwing hand floats away, its super noticeable. and depressing.

other wise a cool model. wish that hand was fixed tho.

7/10 it would be an 8 or 9 but the grenade throw is so vital an animation to this model that the hand floating away is a disappointment.


EDIT: also there's no room to use the halo 3 double tubed rocket launcher, as in every animation he has except for attack 2 the rocket launcher goes deep into his head.

wish youd fix it =*(
 
Level 9
Joined
Feb 17, 2009
Messages
291
there is a critical error with this model.

when you use the ''Grenade throw animation'' the throwing hand floats away, its super noticeable. and depressing.

other wise a cool model. wish that hand was fixed tho.

7/10 it would be an 8 or 9 but the grenade throw is so vital an animation to this model that the hand floating away is a disappointment.


EDIT: also there's no room to use the halo 3 double tubed rocket launcher, as in every animation he has except for attack 2 the rocket launcher goes deep into his head.

wish youd fix it =*(

Or the fact the "tested" origin point has been sideways for years.
 
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