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[Role Playing Game] Haldan's Dream

Discussion in 'Map Development' started by Rasler, Jan 15, 2016.

?

HOW DO YOU PREFER THE UNIT CUSTOMIZATION SYSTEM?

  1. 1) Each unit can independently equip items such as Weapon, Armor, and Accessories.

  2. 2) Each unit has an independent unique Tech Tree to build and improve their Stats and Skills.

  3. 3) All of the above. Each unit has a Tech Tree and an inventory to equip some items.

  4. 4) None of the above. The units has static stats and can only be increased by leveling up.

Results are only viewable after voting.
  1. tulee

    tulee

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    From the outside, it looked like the entire thread for just for banter/chatting purposes. I admit I only looked at it briefly. Based on what you are describing, my comparison was unfair. I apologise.
     
  2. ArchDuke

    ArchDuke

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    He had some "team mates" if you could call them that, that messed around, but the project was 100% real
     
  3. Rasler

    Rasler

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  4. Rasler

    Rasler

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    Any tester?
     
  5. Venkolm

    Venkolm

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    So, after all this shit, the guy actually released something.
    Oops, i hope i did not start the war all over again.
     
  6. Rasler

    Rasler

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    did you try the demo at least?
     
  7. Venkolm

    Venkolm

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    I will.
     
  8. Ether

    Ether

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    Looks fancy dough, when will be the release?
     
  9. Rasler

    Rasler

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    I dont like to set a release date, and thanks to the multiples advices of the users, i think the best i can do is finish a demo, then a playable beta and just there, go updating the game and fixing errors with time to time.
    About the demo, im finishing the last details and then i can release it.
     
  10. Basileus Anthropon

    Basileus Anthropon

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    Hmm... Seems promising. I hope this one will truly be finished, and at last, be unleashed to the people here. And of course, I wish to see that this project doesn't meet the same fate as the old ones that even had been buried by time and oblivion. Good luck to it.

    Sincerely,
    The Emperor of Humans
     
  11. Acutesharpness

    Acutesharpness

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    Well design, now just need to grind down your keyboard and mouse :]
     
  12. Rasler

    Rasler

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    haha thanks. why grind down keyboar and mouse?
     
  13. Acutesharpness

    Acutesharpness

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    Well just need to grind down keyboard and mouse to make the map ;]
     
  14. Lord Aiden

    Lord Aiden

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    @ArchDuke You tested the Artevia map for Silventria right(The map where you fight against Count Agneswell [or some similar name] in the mountainous region)?
     
    Last edited: Jun 21, 2019
  15. ArchDuke

    ArchDuke

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    yes, I tested that amongst other things, all I can tell you is the version I tested was not easy...
     
  16. DD Mikasa

    DD Mikasa

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    To be honest it has been a long time a project got me this excited,this one stands out...It feels as if its a game on its own,I am also getting a
    JRPG-ish feeling,cant wait to get my hands on this one!