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Gold fever v1.51 AI

Submitted by Altf40160
This bundle is marked as approved. It works and satisfies the submission rules.
Description
A team game, only 5 vs 5 players (with a working AI), where you have to capture mines to earn more gold, and be closer to winning. Each hero is assigned a title (Captain, Defender, Keeper of the gold, Support, Conqueror) and depending on your rank - duties that only you can do.

Gameplay
There are 5 ranks of heroes:
  1. Captain - can capture mines, participate in a duel against the enemy captain. For the killing of your captain, the enemy team will receive 100 gold, and if during a duel, 200 gold. For killing an enemy captain - vice versa.
  2. Defender - his purpose is to protect the captain, improve the defence, attack and HP of mines and towers. He can teleport to the mine to protect it, while becoming invulnerable for 5 sec.
  3. Conqueror - can summon a squad, in order to attack the enemy mine, and a squad of megacreeps, to attack the enemy base.
  4. Keeper of the gold - can collect gold from mines, has a courier which can do the work for him.
  5. Support - protects the base from attacks, goes on attack along with a wave of creeps. For killing creeps on the line gets the most gold.

A wave of creeps appears when the base picks up 3000 gold. The more mines you have, the faster gold is. The rate of gold mining depends on the number of mines.
- If you have up to 6 mines - 1 gold every 4 sec.
- If you have 6 mines - 2 gold every 4 sec.
- At 7 to 9 mines - 3 gold every 4 sec.
- At 10 - 4 gold every 4 seconds.

Goal of the game
Kill the opponents, defend the captain, base and mines, capture new ones.

Conditions of victory
You can win in two cases:
  1. Destroy the main enemy mine.
  2. Capture all 12 mines and hold on for 60 seconds.

Features
  • A team game where victory depends on each player.
  • Working heroes AI.
  • 48 heroes with trigger abilities.
  • Items that are going to new, more powerful.
Screenshots:
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Video:
40 minutes game vs AI

This is the game where I was playing with computer AI.
Testing new hero Shocker



  • Credits:
    - Models:
    • WhiteDeath
    • Lender
    • General Frank
    • icewolf055
    • Sellenisko
    • eubz
    • olofmoleman
    • spong3bob
    - Icons:
    • PeeKay
    • Kimbo
    • Mad
    • Oziris
    • General Frank
    • Banzay89
    • stefanstan95
    • Hemske
    • Mr.Goblin
    • CRAZYRUSSIAN
    • ZolfKimbley.BG
    • D.ee
    If I forget someone, please write me!

  • Changelog/Update log
    • added description on the loading screen
    • added information in the Quest Log
    • fixed spell and item descriptions
    • found bugs have been fixed
    • new landscape
    • added description of heroes
    • added new hero "Priestess of the Moon"
    • changed golds rate
    • fixed bug when heroes stuck near captain
    • New heroes description
    • added new hero "Water Elemental"
    • found bugs have been fixed
    • Added sound effects
    • Fixed bug with killing hero system
    • Improved killing system
    • Improved Captain and Attacker AI
    • Decrease creeps cost
    • Added new item "Frost & Fire"
    • Improved AI
    • Now you gain 100 gold for capturing first 6 goldmines
    • Killing enemy captain your team gains 100 gold, and 200 on duel
    • Added effect when towers grow
    • Increased time for victory from 20 sec to 60 sec
    • Added new hero "Vader"
    • Now defender has +10 Armor
    • Fixed bug with "Return" cooldown
    • Fixed bug, when Captain could stuck in one place
    • Now you can pick up all items from obelisk in one click
    • Added new hero "Lich"
    • Added new hero "Ruugdush"
    • Now support deals additional damage against non-hero units
    • Added new items: "Blade Of Truth" and "Mask Of Fantasy"
    • Added new items: "Goblin Telescope" and "Amulet of Rapt Souls"
    • Improved AI
    • found bugs have been fixed
    • Improved AI
    • Landscape changes
    • Fixed minor bugs
    • Added new heroes: Conjurer and Badcrix
    • Improved AI
    • Now GoldKeeper gains 2 gold per seond
    • Fixed minor bugs
    • Improved AI
    • Fixed minor bugs
    • Water Elemental now is ranged
    • Now with Boots of Travel you can teleport to any point on the map.
    • Each rank gives you special ability
    • Defender can restore towers health
    • Fixed Rapier's recipe
    • Fixed Vader's abilities
    • Fixed minor bugs
    • Added new duel (5 vs 5)
    • Optimized some triggers
    • Fixed minor bugs
    • Fixed duel
    • Fixed bugs
    • Fixed bug when some heroes stuck for a long time at one place
    • When some player leaves the game, turns on AI
    15.08.17
    • Improved AI
    28.08.17
    • Added new hero "Fire Elemental"
    08.09.17
    • Fixed skills of hero Fire Elemental
    • Fixed trigger causing fatal error
    • Fixed Sejak ultimate
    • Improved Defender AI
    • Fixed minor bugs
    15.09.17
    • New heroes models
    • Changed the rate of gold mining to 1 gold per 4 sec (earlier was 1 gold per 3 sec)
    • Fixed bug with charged items
    • Fixed minor bugs
    30.09.17
    • Fixed fatal error
    • Fixed minor bugs
    27.10.17
    • Added new hero "Shocker"
    • Added tooltips
    • Fixed minor bugs
    09.11.17
    • Fixed minor bugs
    17.11.17
    • Added new hero Dark Ranger
    • Added new items
    06.12.17
    • Added new heroes - Conjurer and Huntress
    • Added new item
    26.12.17
    • Fixed Conjurer
    23.01.18
    • New hero - Fairy
    08.02.18
    • New hero - Beowulf
    25.02.18
    • Improved AI
    11.03.18
    • Improved AI
    • Optimized code
    25.03.18
    • Improved AI
    11.04.18
    • Added two new heroes: Crypt Lord & Lord Hater
    01.05.18
    • Added new hero - Beast
    • Changed 'capture the mine' system
    18.05.18
    • Added new hero - Moograine
    03.06.18
    • Added new hero - Celsius
    14.07.18
    • Fixed minor bugs
    12.08.18
    • Added new hero - Necromancer
    26.08.18
    • Added new hero - Destroyer
    • Added new item - Mercurial Scimitar
    15.09.18
    • Optimized AI
    07.10.18
    • fixed conqueror AI bug
    27.11.18
    • Added new hero - Hunter
    12.01.19
    • Added new hero - Keeper of the Grove
    • Improved AI
    28.02.19
    • Improved AI
    15.03.19
    • Added new item - 'Steampunk Amulet'
    30.03.19
    • Added new hero - Alchemist
    20.05.19
    • Improved Alchemist AI
    07.06.19
    • Added new hero - Dreadlord
    15.09.19
    • Improved AI
    16.10.19

    • Optimized AI
    08.11.18
Contents

Gold fever v1.51 AI (Map)

Reviews
deepstrasz
Please remove the Defense tag as it does not fit the map's theme. However AoS and Arena do. Anyways, set to Approved. It's your decision if you want to polish it further or not. Examples: hero names that have their unit names the same the hero name;...
  1. Altf40160

    Altf40160

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    Thank you)
     
  2. Directive255

    Directive255

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    Interesting AoS, with AI and even better also with base expansion. It's really unique and nice
    5/5

    A bug or not : When I set the Visibility to "Always Visible", I can always revive my hero with no cost at the tavern
     
  3. Directive255

    Directive255

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    P.S. how about replacing the default gold mine with limited gold into a permanent gold mine that generates gold periodically (amount of gold also depending on number of gold mines like before)?
     
  4. Altf40160

    Altf40160

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    Thank you!
    Yes, it's a bug, great you found it.

    Actually I'm not sure I understand you. There are already unlimited gold mines (999999 gold - it'll never end)
     
  5. Directive255

    Directive255

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    Actually you can go to Gameplay Constant and then you can add a few more digits to the limit

    Also I've seen the mine dropping to like 500000 once, maybe if it's a really long fight then the gold might end...
    I mean replacing the gold mines with a building, that looks like gold mine but without gold mine ability that gives them things like "Gold : 999999". But yeah it needs some additional triggers
     
  6. Directive255

    Directive255

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    What happens if the gold ends? Any consequences?
     
  7. Altf40160

    Altf40160

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    yeah, but then the game duration must be longer than 3 hours)
    Even if the game really will be so long, I can change the quantity of golds by triggers
    Ok, I'll fixed it)
     
    Last edited: Sep 30, 2017
  8. InSaNe_97

    InSaNe_97

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    Amaazing I hope it gets lot of updates.
     
    Last edited: Mar 6, 2019
  9. Altf40160

    Altf40160

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    Thank you) I hope I’ll have a time to make these updates)
     
  10. InSaNe_97

    InSaNe_97

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    OK, good to know you planning it at least <3.
     
  11. sunabokori

    sunabokori

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    original and interresting Aos with good AI,worth attention, keep updating it pal
     
  12. Altf40160

    Altf40160

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    Thanks man)
     
  13. El Saif

    El Saif

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    Well, i want to report if there is something very wrong with this map. No ss, but i want to tell you that everytime i played this map i got fatal error and even a BLUE SCREEN. I just played about few minutes and that happen. Please fix this, i don't know this is because of the patch or what (i'm on 1.30). It's very annoying since i really like this map.
     
  14. Altf40160

    Altf40160

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    Well, I didn't play my map near a month, so I can't guarantee there is no error. So, I will check and if I find the error I'll fix it.
    But I can assure you that BLUE SCREEN has no relation to my map. It's something with your Windows or with patch 1.30
     
  15. El Saif

    El Saif

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    Oh yeah, i just noticed that blue screen may have no relation (i just started my browser after restart to come back here and it's happening again lol).
     
  16. Altf40160

    Altf40160

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    So, I had played my map three times, and I didn't catch any critical error. The only bug that I found was with conqueror AI (in first minutes attacking group go to the centre of the map instead of attack enemy goldmine). I have fixed it.
     
  17. El Saif

    El Saif

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    Hmm, weird. I'll test it again.
     
  18. ZerneX

    ZerneX

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    Great Map, Good Ai.
     
  19. Altf40160

    Altf40160

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    Thank you! I appreciate your feedback.
     
  20. Otherknownoise

    Otherknownoise

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    Why POM has only 3 skills?
     

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