• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Geoset Problem

Status
Not open for further replies.
I'm having a hard time busting the problem on this model. It's actually the animated version of my barricade, but there's a slight problem with the animation; the geosets return to their previous position during the animation, not after it. HT and I tried to fix the bug, but we failed. However, in Magos, the animation goes without a hitch. Any ideas?
 

Attachments

  • barricadeanim.mdx
    36 KB · Views: 60
Level 12
Joined
Mar 21, 2006
Messages
341
Wrong animation timing

So it runs the animation until a point where it just freezes?

[Edit: just fixed it]

The problem was some of the animation timings werent complete, some stopped at 600~ms, it needs to have an end frame the same length as the total animation or it will loop asynchronously
 

Attachments

  • barricadeanimFixedDeath.mdx
    36.1 KB · Views: 48
Status
Not open for further replies.
Top