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Friggin Fatal Error

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Level 3
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Aug 12, 2007
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Hey, i imported my elite model into WE did all the custom paths and then re opened WE. But hen i re opened my map it asks to debug it with visual studio 2005 or sumthing. If i dont re open the map and just test it straight off, a fatal error occurs just when the loading screen finishes. How can i fix this annoying problem?:thumbs_down::cry::cry::cry:
PS: the model doesnt even show up in WE and ingame.:confused::ugly:
 
Level 3
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but i used an illidan model and edited it so it looked like an elite.(i did delete a few geosets though such as its wings and the demon form, im not sure if thats why) i didnt start from scratch. Would you have any other ideas????:cry:
 
Level 45
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but i used an illidan model and edited it so it looked like an elite.(i did delete a few geosets though such as its wings and the demon form, im not sure if thats why) i didnt start from scratch. Would you have any other ideas????:cry:

i dont know as i didnt record your screen my love angels. But I suggest you tell me in more detail/show the model or let me look at it (meaning send it to me)
 
Level 27
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but i used an illidan model and edited it so it looked like an elite.(i did delete a few geosets though such as its wings and the demon form, im not sure if thats why) i didnt start from scratch. Would you have any other ideas????:cry:
ehehehe....
When you delete a geoset, you have to delete the geoset anim that is linked to it.
Go through in the Geoset animation manager and delete all geoset anims that say None for the Geoset ID.
--donut3.5--
 
Level 3
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well here ya go (dont use this model in ur maps(thats if you actually can get this thing to work)
EDIT:i used oinker to edit the model
 

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Level 3
Joined
Aug 12, 2007
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21
uhh you guys still there, i dont wanna rush you, but this model is urgent.......
EDIT: if you have a hole in your model, coud that cause a fatal error? Im just askin cause i have a hole in it but i couldnt be screwed to clean it up.
 
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Level 7
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Jan 16, 2007
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I can't find what is wrong with your model, and apparently neither can anyone else. The best way to go is probably to start over and at each step, test it in the game. That way you can see where it is going wrong.
 
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