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Interesting, but as far as my testing goes with that set cooldown function, the new cooldown only applies once the spell is not on cooldown. I might need to redo my tests.
Interesting, but as far as my testing goes with that set cooldown function, the new cooldown only applies once the spell is not on cooldown. I might need to redo my tests.
Why not put both abilities on the same slot, then simply enable the Combo ability after the starter ability was used and disable the combo starter instead?
Cleaner implementation and it makes sense that they both share the same ability slot anyway.
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