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is there a way, in WE, to recongnise where and if the rightclick is being held down for high AoA, locked camera views when you dont want the user to keep having to right click 12 feet infront of his unit
is there a way, in WE, to recongnise where and if the rightclick is being held down for high AoA, locked camera views when you dont want the user to keep having to right click 12 feet infront of his unit
If the camera moves I think you can detect if it is being held down via trackables (the trackable will trigger both the move over and click event at the same time) but as we all know, covering your map in trackables will cause some problems.
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