I know you were adding locust, but you seemed to be saying you were adding it with triggers and there were some bugs with it, so I was just saying have it in the unit's Abilities - Normal.P.s. About the locust ability that is what i have done, but i guess i didn't express my self quite clearly
OMG all of the entries are cool spells!!
@spiwn: My understanding on the rules is that it must be double edged, either to your hero, your enemies, your allies or all. I will reread the rules. If I miss something I will update lol. Comments for the other entries will be posted to later. XD
Shadow Rip: Its a cool spell, though when the soul will return back to its owner, I see alot of hp bars. Is that meant to be?
Orb of Darkness: I like channeling orbs! XD. Though I don't like the missile( it is just me ) it is pretty cool.
Dark Sector: Is the flying orbs(the violet one) are meant to fly randomly? They look odd to me... Bt over in all, it's great.
Dark Explosion: Neat idea. I have never thought of that...
Mirage: I hate this entry! It's in GUI! -_-
That is how I understand the theme too. Something not good for the caster should happen(something bad to him, something bad to his allies(but what if he hasn't got any nearby), something good for his enemies). Anything.The penalty doesn't need to affect only the caster right? Would be enough with damaging your own allies?
The penalty could be any kind of penalty? Like being weaker when casting? And lose mana as penalty instead of life?
As long as there is something that consistently punishes the player using the ability, it's fine.
i cant even test it it just throws me in the main menu. ill try to open the map with wc3 not with editor.Updated: Can someone tell me if it still lags?