- Joined
- Jan 5, 2005
- Messages
- 3,515
i heard that triggers are actually jass encoded, but because they are read in a different way they are more laggy and take longer to read. is there a tool to convert triggers directly to jass?
also how is map size dictated, ignoring imports/ ie what make a map large in size?
i had the idea that instead of having pre-placed units and buildings i could spawn them in loads of regions meaning they wouldnt take up the size of the map. also im guessing you could do similar things with terrain and doo-dads. that way you could have acompletely empty map of small size which spawns everything in the first few seconds. i bet a cool cenimatic could be made from it too.
also how is map size dictated, ignoring imports/ ie what make a map large in size?
i had the idea that instead of having pre-placed units and buildings i could spawn them in loads of regions meaning they wouldnt take up the size of the map. also im guessing you could do similar things with terrain and doo-dads. that way you could have acompletely empty map of small size which spawns everything in the first few seconds. i bet a cool cenimatic could be made from it too.