Feral Worgen (Meaty Worgen Units)

Level 13
Joined
Feb 19, 2009
Messages
610
There are a lot of great Worgen models on this site, but a problem I'm having is not a lot of them are very beefy. You mostly see footmen, peasants and spellcasters. You don't see any big, lumbering MFers that can fill unit roles like orc grunts or abominations.

That's what I'm requesting here.

I'd really like it if someone out there could hear my plea, and make some big, beefy worgen models. You can take it in whatever direction you'd personally like, I'd just like to set out some defined goals.

Here's a model from WoW (and a static screencap below) so you can get a good idea of the general look/feel I'm going for.
cPiuc96.png
 
Last edited:
Level 13
Joined
Feb 19, 2009
Messages
610
Here's another absolutely superb model by WhiteWolf8, The Worgen Knight.

One thing I really love about this model is the head, it's got the perfect style. The mane you usually see on a lot of wolf models is taken off, leaving a nice, clean looking head.
 

Attachments

  • Worgen Knight.jpg
    Worgen Knight.jpg
    86.8 KB · Views: 293
Level 6
Joined
Sep 7, 2017
Messages
208
Use the worgen models here and reskin them using flesh wolf, it's all on the hive. See the effect yourself.
 
Level 13
Joined
Feb 19, 2009
Messages
610

Yes, that's right up my alley! I also found a really good model in the "substandard" section. Excellent for a beefy feral worgen model.

But I think my ideal, perfect worgen model would be if someone took Morgan Ironhand, took off his iron hand, made his fur black and added a bit more girth to the back of his head so it doesn't have that weird gap. Maybe I should ask @Proxy if it's okay to have someone edit the model like that.
 
Level 41
Joined
Dec 8, 2008
Messages
4,271
Yes, that's right up my alley! I also found a really good model in the "substandard" section. Excellent for a beefy feral worgen model.

But I think my ideal, perfect worgen model would be if someone took Morgan Ironhand, took off his iron hand, made his fur black and added a bit more girth to the back of his head so it doesn't have that weird gap. Maybe I should ask @Proxy if it's okay to have someone edit the model like that.

There you go. I also updated the animations a little bit, just a few little fixes.
 

Attachments

  • WorgenWarrior.mdx
    128.1 KB · Views: 126
Top