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Farm/Hunt System

Discussion in 'Requests' started by UmbraUnda, May 30, 2017.

  1. ZiBitheWand3r3r

    ZiBitheWand3r3r

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    do you need more then 1 TERRAIN_TYPE_GRASS ?
    do you need more then 1 TERRAIN_TYPE_CROPS ? if so, then
    do you need more then 1 ability ABI_PLOW_FARMLAND ?
    more you tell me, it will be easier to set system for me
     
  2. UmbraUnda

    UmbraUnda

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    Yeah - I need 5-7 TERRAIN_TYPE_GRASS.
    Just 1 TERRAIN_TYPE_CROPS is fine. Same with ABI_PLOW_FARMLAND, just one.

    I tried setting CROP_DENSITY to lower and lower amounts however it had no effect. Am I missing another variable to edit or does it only go higher?

    With that - the system should be ready to go 100%.
     
  3. ZiBitheWand3r3r

    ZiBitheWand3r3r

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    sorry, my mistake, now it should work fine
    you have to make your settings in globals block and inside
    private function Settings


    and in two existing calls:
    call CreatePlant
    where you can define 2 reals: time, when baby transforms into mature, and mature--big plant
     

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    Last edited: Aug 4, 2017
  4. UmbraUnda

    UmbraUnda

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    You da best! Forever grateful. With this working, all core triggers in my map are now done so I can release an alpha soon.